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Handheld consoles required to have replaceable batteries by 2027

GamesIndustry.biz

Portable gaming consoles will be required to have replaceable batteries by 2027 to comply with a new European Union law. On July 10, the European Council voted for a new regulation to implement sustainability rules for batteries.

Console 98
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MENA-3 games market generated $1.92bn in 2023

GamesIndustry.biz

billion in 2027, according to a new report by Niko Partners. The Saudi Arabia, United Arab Emirates, and Egypt (MENA-3) games market increased 7.8% year-on-year to $1.92 billion in 2023 and is expected to rise to $2.65

Games 136
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Opening of Nintendo's new development centre delayed

GamesIndustry.biz

In a note to investors, the platform holder confirmed its original plan to complete construction by 2027 has been revised as it has decided to "up-scale the building." The opening of Nintendo's new development centre has been delayed to 2028, following further plans for expansion.

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China's games market reached $45.5bn in 2022

GamesIndustry.biz

The data firm said the games market in China is expected to grow to $57 billion in revenue by 2027, and an estimated 730 million gamers. Chinese games companies accounted for 47% of the mobile games revenue worldwide and 39% of the PC games revenue, a new report from Niko Partners showed. Read more

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Everyone hates games and we don’t care (but we should) | Opinion

GamesIndustry.biz

billion by 2027 (Mordor Intelligence), games are predicted to be played by 3.32 But we don’t really need mainstream media, do we? We have our own media channels as well as YouTube, Twitch and Discord, our global revenues are predicted to be $339.95

Media 113
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Exploring the Boundless Potential of XR and AI

Logic Simplified

Revenue is expected to show an annual growth rate (CAGR 2023-2027) of 13.72%, resulting in a projected market volume of US$52.05bn by 2027. users by 2027. Revenue in the AR & VR market is projected to reach US$31.12bn in 2023. The market's largest segment is AR Software with a market volume of US$11.58bn in 2023.

AI 91
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CGS FX and compositing students prepare to work in a booming industry

CG Spectrum

Billion by 2027 1 , which means the demand for skilled VFX artists will only grow! VFX can be as small as removing a car from the background of a shot to integrating CG environments and characters and adding FX (smoke, destruction, water simulations, etc.). The worldwide visual effects industry is expected to reach $15.5