Can't set active true false inside animation clip. Cocos Creator 3.7.0
Cocos
APRIL 11, 2024
this still happens, while ago I can set active open when I reopen the animation clip again it said missing… even in the newest version 3.8.2
Cocos
APRIL 11, 2024
this still happens, while ago I can set active open when I reopen the animation clip again it said missing… even in the newest version 3.8.2
Cocos
APRIL 7, 2024
Hi all, I need to interrupt attack animation clip state of marionette system when unit dies, however if I seed trigger or boolean variable “Die” to true, unit continues to play attack animation clip till it end and just after it starts transition to “Dead” state… How can I make it to stop “Attack” animation clip/state and move it straight away to “Dead” (..)
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Cocos
OCTOBER 19, 2023
I’ve been attempting to create a basic animation graph for my game object, but unfortunately, I’ve come across a limitation. It seems that Animation Clips that are personally created within the editor cannot be used in the graph. It would be incredibly helpful if animation graphs could be. Is this restriction permanent?
Cocos
OCTOBER 18, 2023
I’ve been attempting to create a basic animation graph for my game object, but unfortunately, I’ve come across a limitation. It seems that Animation Clips that are personally created within the editor cannot be used in the graph. It would be incredibly helpful if animation graphs could be. Is this restriction permanent?
Cocos
OCTOBER 6, 2023
I’ve been attempting to create a basic animation graph for my game object, but unfortunately, I’ve come across a limitation. It seems that Animation Clips that are personally created within the editor cannot be used in the graph. It would be incredibly helpful if animation graphs could be. Is this restriction permanent?
Cocos
OCTOBER 4, 2023
I’ve been attempting to create a basic animation graph for my game object, but unfortunately, I’ve come across a limitation. It seems that Animation Clips that are personally created within the editor cannot be used in the graph. Is this restriction permanent?
Logic Simplified
NOVEMBER 3, 2023
Unity has a rich and sophisticated animation system for the game development process , also referred to as ‘ Mecanim ’. It is a powerful tool for game developers to create dynamic, true-to-life animations for characters, objects, and environments in their games.
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