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From 3D to 2D: A Better Way to Make Games & Animated Movies!

DameDev.tv

As an Animation & Art Director, I'm always looking for better ways to help my team complete their job faster, with less stress.  In Getting Everyone on the Same Page One of the major problems of working with a team of animators, is trying to get everyone to understand what you and the designers want. since 2015!

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What is Level of Detail (LOD) in 3D Modeling? | Techniques & software

CG Spectrum

They can be rigged and animated, placed as a stationary object in a scene, combined with other assets to create a set/environment, simmed or destroyed, and used for shadows or holdouts. It helps reduce the amount of detail by simplifying polygons and textures as they get further away from the camera. What is level of detail (LOD)?

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SpaceKraft! Physics Based Space Simulation Game Released on Steam!

Cocos

We can call SpaceKraft to be a physics engine challenge for Cocos Creator since it has more than 100 polygon collider objects almost each scene, an open world game with super detailled save system which records almost all properties of each dynamic or animated object in the scene and localized for 22 languages Check out the Steam page through the link (..)

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Dev snapshot: Godot 4.0 beta 10

Mircosoft Game Dev

This beta includes a few big changes which may interest a lot of users: A lot of bug fixes and improvements in these areas particularly, check out the PRs listed below: Animation, Navigation, GDScript, Rendering. So with this beta release *_degrees properties are restored for use in code and animations ( GH-70263 ). GH-59810 ).

Beta 101
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Dev snapshot: Godot 4.0 beta 10

Mircosoft Game Dev

This beta includes a few big changes which may interest a lot of users: A lot of bug fixes and improvements in these areas particularly, check out the PRs listed below: Animation, Navigation, GDScript, Rendering. So with this beta release *_degrees properties are restored for use in code and animations ( GH-70263 ). GH-59810 ).

Beta 77
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Dev snapshot: Godot 4.0 beta 6

Mircosoft Game Dev

Tokage greatly optimized the animation blend tree process, which should give a nice performance boost on complex animations ( GH-68593 ). Some of the most notables feature changes in this update are: Animation: Optimize animation blend tree process ( GH-68593 ). Core: Fix polygon generation in BitMap ( GH-68732 ).

Beta 97
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The Best 3D Art Outsourcing Studios in the Industry

iXie gaming

They provide comprehensive art outsourcing services, which include character/environment art, level design, in-game animations, 3D modeling, 2D concept art, and more. Specialties: – Game Development, Motion Capture, Art Outsourcing, 3D Animation, 2D Animation, VR, Concept Art, and Co-Development. Bosi Art Studio.

Art 52