Valve is beta testing a new system that lets Steam devs schedule Daily Deals
Game Developer
JANUARY 12, 2024
The system is currently invite-only but will enable selected devs to "self-schedule" the promotion.
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Game Developer
JANUARY 12, 2024
The system is currently invite-only but will enable selected devs to "self-schedule" the promotion.
Mircosoft Game Dev
DECEMBER 23, 2022
betas for over three months now, and we are glad to see it get more stable and usable every week. Every beta release so far has included a lot of fixes in one or more key areas, and the next major version of the engine starts to finally look complete. beta, with the process covered in this devlog. Happy holidays! What's new.
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Mircosoft Game Dev
OCTOBER 19, 2023
beta 1 release, we introduced fixes for a number of bugs reported by the community, which are now ready to test in beta 2. After last week's 4.2
Mircosoft Game Dev
JANUARY 13, 2023
beta 11 , we found a lot of regressions – as we expected! As the pace intensifies in the lead-up to the first Release Candidate, we decided to make more frequent beta snapshots for testing. when dealing with PackedArrays) which many beta 11 users experienced ( GH-71228 ). A lot more GDScript fixes and improvements! What's new.
Mircosoft Game Dev
NOVEMBER 13, 2023
This 6th beta fixes a number of regressions via some relatively core changes which will need thorough testing. We're almost ready for a release candidate!
Mircosoft Game Dev
JANUARY 27, 2023
The beta snapshots cadence allows us to better measure the overall stability and quickly catch regressions, especially when a lot of features are worked on at the same time. This beta includes quite a few big changes which may interest a lot of users: Make AnimatedSprite’s playback API consistent with AnimationPlayer ( GH-71907 ).
Mircosoft Game Dev
DECEMBER 1, 2022
has been in beta for over two months , and the overall feature completeness, stability and usability have improved a lot during that time. Some big changes in this beta: Android: Enable GLES3 support ( GH-69355 ). GDScript: Loads of follow-up improvements to recent fixes in beta 5 and 6. C#: Tons of improvements! What's new.
Mircosoft Game Dev
JANUARY 20, 2023
Release Candidate on the horizon we continue to release beta snapshots frequently and relentlessly! This beta includes a few big changes which may interest a lot of users: Fixes to CanvasItem draw methods to better handled lines of different widths and filled rectangles ( GH-41239 , GH-71623 , GH-71679 ). With the first Godot 4.0
Mircosoft Game Dev
NOVEMBER 23, 2022
has been in beta for a little over two months , and the overall feature completeness, stability and usability have improved a lot during that time. This beta 6 includes a few big changes which may interest a lot of users: GDScript cyclic reference issues begone! beta with their Scatter addon. What's new. Requires.NET SDK 6.0
Mircosoft Game Dev
JANUARY 10, 2023
beta releases. We took a bit longer to prepare this beta as there were a number of fairly big GDScript refactoring PRs (needed to fix many bugs), which we wanted to merge all at once. As such we expect that this beta 11 might introduce some new GDScript regressions, which we'll aim to fix for beta 12 next week.
Mircosoft Game Dev
DECEMBER 19, 2022
has been in beta for over three months , and the overall feature completeness, stability and usability have improved a lot during that time. beta in general, have a look at the detailed release notes for 4.0 In this blog post, we will only cover the main changes since the previous beta release. Requires.NET SDK 6.0 specifically.
Mircosoft Game Dev
JANUARY 25, 2023
The beta snapshots cadence allows us to better measure the overall stability and quickly catch regressions, especially when a lot of features are worked on at the same time. This beta includes quite a few big changes which may interest a lot of users: Add support for Unicode identifiers in GDScript and Expression ( GH-71676 ).
Mircosoft Game Dev
OCTOBER 24, 2023
We continue iterating quickly on beta snapshots for Godot 4.2 to ensure that we can solve regressions before the stable release.
Mircosoft Game Dev
OCTOBER 31, 2023
We continue iterating quickly on beta snapshots for Godot 4.2 to ensure that we can solve regressions before the stable release.
Mircosoft Game Dev
DECEMBER 9, 2022
has been in beta for over two months , and the overall feature completeness, stability and usability have improved a lot during that time. beta in general, have a look at the detailed release notes for 4.0 In this blog post, we will only cover the main changes since the previous beta release. Requires.NET SDK 6.0 specifically.
Mircosoft Game Dev
OCTOBER 12, 2023
is ready for beta testing! With all planned major and minor features implemented, Godot 4.2
Mircosoft Game Dev
DECEMBER 23, 2022
betas for over three months now, and we are glad to see it get more stable and usable every week. Every beta release so far has included a lot of fixes in one or more key areas, and the next major version of the engine starts to finally look complete. beta, with the process covered in this devlog. Happy holidays! What’s new.
Mircosoft Game Dev
FEBRUARY 1, 2023
This beta adds audio blending in AnimationTree, fixes GDScript typed arrays, and refactors high quality texture import to enable ASTC support. We're now just days away from the Release Candidate, working at full capacity on finalizing as many of the remaining high priority issues as we can.
Mircosoft Game Dev
JANUARY 13, 2023
beta 11 , we found a lot of regressions – as we expected! As the pace intensifies in the lead-up to the first Release Candidate, we decided to make more frequent beta snapshots for testing. when dealing with PackedArrays) which many beta 11 users experienced ( GH-71228 ). A lot more GDScript fixes and improvements! What’s new.
Mircosoft Game Dev
JANUARY 10, 2023
beta releases. We took a bit longer to prepare this beta as there were a number of fairly big GDScript refactoring PRs (needed to fix many bugs), which we wanted to merge all at once. As such we expect that this beta 11 might introduce some new GDScript regressions, which we’ll aim to fix for beta 12 next week.
Mircosoft Game Dev
DECEMBER 19, 2022
has been in beta for over three months , and the overall feature completeness, stability and usability have improved a lot during that time. beta in general, have a look at the detailed release notes for 4.0 In this blog post, we will only cover the main changes since the previous beta release. Requires.NET SDK 6.0 specifically.
Mircosoft Game Dev
MAY 10, 2023
with a little less than a month left before we move to beta. So here's a second dev snapshot to test recent changes! We're well into the development phase for Godot 4.1,
Mircosoft Game Dev
OCTOBER 3, 2023
dev snapshot before we enter the beta phase, and it's absolutely feature-packed!
Mircosoft Game Dev
SEPTEMBER 19, 2023
dev snapshot brings improvements to Android plugin API, the Tilemap editor, and, well, practically everything else — making it ready for beta testing next month. Penultimate 4.2
Mircosoft Game Dev
JUNE 14, 2023
we're advancing through the beta phase and getting ready for a stable release in early July. Continuing on our planned schedule for Godot 4.1,
Mircosoft Game Dev
JUNE 21, 2023
To wrap things up here's the last beta release, bringing more fixes to reported issues. We are getting confident in the state of Godot 4.1!
Mircosoft Game Dev
NOVEMBER 4, 2022
beta 1 in September, and that was a big milestone on our journey to finalize our next major release – be sure to check out that blog post if you haven't yet, for an overview of some of the main highlight of Godot 4.0. We're now at beta 4, slightly delayed as I was on holiday, but all the more interesting to try out. Requires.NET SDK 6.0
Mircosoft Game Dev
SEPTEMBER 5, 2023
Progressing steadily towards the beta stage, the fourth dev snapshot brings a lot of improvements all around.
Mircosoft Game Dev
SEPTEMBER 29, 2022
beta 1 two weeks ago! But the "1" in beta 1 means that it's only the first step of the journey, and like for the alpha phase, we're going to release new beta snapshots roughly every other week. So here's beta 2! This beta 2 is not only bugfixes though! We released Godot 4.0 Jump to the Downloads section.
Mircosoft Game Dev
APRIL 13, 2023
It's time to start testing the next feature release of Godot 3, packed with over 500 fixes and enhancements which don't require any compatibility breaking changes!
Mircosoft Game Dev
JANUARY 25, 2024
is still in development, slowly but steadily! This snapshot updates toolchains for official builds and adds official Linux ARM binaries, among other improvements.
Mircosoft Game Dev
DECEMBER 1, 2022
has been in beta for over two months , and the overall feature completeness, stability and usability have improved a lot during that time. Some big changes in this beta: Android: Enable GLES3 support ( GH-69355 ). GDScript: Loads of follow-up improvements to recent fixes in beta 5 and 6. C#: Tons of improvements! What’s new.
Mircosoft Game Dev
NOVEMBER 23, 2022
has been in beta for a little over two months , and the overall feature completeness, stability and usability have improved a lot during that time. This beta 6 includes a few big changes which may interest a lot of users: GDScript cyclic reference issues begone! beta with their Scatter addon. What’s new. Requires.NET SDK 6.0
Mircosoft Game Dev
JANUARY 13, 2022
So we're starting the beta testing phase with this already significant set of changes, and we'll have frequent beta builds to polish them for the stable release. Some more features are still being worked on and will be included in future beta builds. was released 2 months ago , and some of the major planned features for Godot 3.5
Mircosoft Game Dev
MARCH 15, 2022
beta 2 should be worth the wait! This is a big update with close to 350 commits from 82 contributors since the previous beta! This is a big update with close to 350 commits from 82 contributors since the previous beta! and included in this beta are: Asynchronous shader compilation + caching (ubershader) ( GH-53411 ).
Mircosoft Game Dev
NOVEMBER 4, 2022
beta 1 in September, and that was a big milestone on our journey to finalize our next major release – be sure to check out that blog post if you haven’t yet, for an overview of some of the main highlight of Godot 4.0. We’re now at beta 4, slightly delayed as I was on holiday, but all the more interesting to try out. Requires.NET SDK 6.0
Mircosoft Game Dev
MARCH 30, 2022
stable release with a third beta snapshot! beta builds every other week to ensure that new features can be tested, bugs can be reported and bugfixes can be validated. This is a big update with close to 350 commits from 82 contributors since the previous beta! You can also review the changes between beta 2 and beta 3.
Mircosoft Game Dev
APRIL 15, 2022
stable release with a fourth beta snapshot! beta builds every other week to ensure that new features can be tested, bugs can be reported and bugfixes can be validated. This beta 4 is a small update with just 83 commits excluding merges, focusing on fixing bugs to stabilize the current feature set for 3.5 Like with 4.0
Mircosoft Game Dev
DECEMBER 9, 2022
has been in beta for over two months , and the overall feature completeness, stability and usability have improved a lot during that time. beta in general, have a look at the detailed release notes for 4.0 In this blog post, we will only cover the main changes since the previous beta release. Requires.NET SDK 6.0 specifically.
Mircosoft Game Dev
MAY 3, 2022
stable release with a fifth beta snapshot! beta builds every other week to ensure that new features can be tested, bugs can be reported and bugfixes can be validated. and included in this beta are: Asynchronous shader compilation + caching (ubershader) ( GH-53411 ). You can also review the changes between beta 4 and beta 5.
Mircosoft Game Dev
JANUARY 7, 2021
This new beta 5 comes with 4 weeks' worth of bugfixes and enhancements over the previous dev snapshots, as well as some nice new features. Moreover, there have been many fixes to features introduced in previous betas, so make sure to test this build and ensure that everything works as you'd want it. Highlights. Bug reports.
Mircosoft Game Dev
SEPTEMBER 29, 2022
beta 1 two weeks ago! But the “1” in beta 1 means that it’s only the first step of the journey, and like for the alpha phase, we’re going to release new beta snapshots roughly every other week. So here’s beta 2! This beta 2 is not only bugfixes though! We released Godot 4.0 Jump to the Downloads section.
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