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Turning Bugs Into Features

Game Developer

This post will review how I took a bug that I needed to fix and turned it into a standout feature for our game.

Bug 257
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The new normal • Video game layoffs are a feature, not a bug

PreMortem.Games

Standard feature of the industry As painful as layoffs may be, the current wave of workforce reductions serves as further proof that they have become a standard feature of the gaming industry rather than an anomalous bug. The post The new normal • Video game layoffs are a feature, not a bug appeared first on PreMortem Games.

Feature 104
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Annoying feature/bug?

Cocos

Almost everybody at my studio can see them the way that I see them… But, there are a few people who cannot see the shaders move unless they click and hold the right mouse button or the middle mouse button to turn on the panning feature. I don’t have a middle mouse button on MacBook) Is this a bug?

Bug 40
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Upgrade Your Graphics: Explore New Ray Tracing Features for NVIDIA Nsight Tools

Nvidia

Helping you build optimized, bug-free applications in this era of. Helping you build optimized, bug-free applications in this era of rendering technology, the latest release of NVIDIA Nsight Graphics introduces new features for ray tracing development, including tools to help you harness AI acceleration.

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Annoying feature/bug?

Cocos

The reason is that our editor doesn’t run scene if there is no modification or no executing components, for the sake of performance. If you want to force the editor to run the shader, you can attach a component with executeInEditMode.

Bug 40
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Annoying feature/bug?

Cocos

Sorry to litter up the forums with a question like this but I couldn’t find anything about it anywhere online… So… I have made some shaders that use time to essentially animate themselves. Whenever I attach them to a material, and then a sprite in the engine, I can see them moving in the editor as expected.

Bug 40
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Annoying feature/bug?

Cocos

So, out of curiosity… why is it that some people’s editor is running the shader and some aren’t? We are all working on the same project using the same editor version? Thank you for your response btw!

Bug 40