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Debugging Complications

Ask a Game Dev

Here are some of the qualities that can make a bug difficult to nail down: [ Build-specific ] - The bug only shows up in release or final builds. A build-specific, platform-specific, live-only bug that silently fails and requires a bunch of players that only happens after many hours? Sometimes a bug is difficult to reproduce.

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I don’t know if this is confidential or “too technical” for the blog, but how does developing for consoles actually work? As in, what is the workflow like? Obviously, you do all the coding on a PC, but how does the build get tested on consoles? How do you debug on consoles? It would be awesome if you could do a little rundown, but I understand if it’s not possible.

Ask a Game Dev

A console dev kit is a lot like a networked computer fused with a game console. It has beefier hardware than the retail console (because it needs to be able to hold and run debug builds of the game). Game consoles today typically have plugins for Microsoft Visual studio to handle the remote debugging process.

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Error 3817 corrupted component

Cocos

Hello, When attempting to run the game on a mobile device after building it, the following error occurs consistently: 14:34:38 [DEBUG]: D/ JS: [ERROR]: Error 3817, please visit [link] for details.

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Uplifting Optimizations, Debugging, and Performance Tuning with NVIDIA Nsight Developer Tools

Nvidia

GPUs can feel like magic, but in the interest of optimized and performant games, When developing on NVIDIA platforms, the hardware should be transparent to you. GPUs can feel like magic, but in the interest of optimized and performant games, it’s best to have an understanding of low-level processes behind the curtain.

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article thumbnail

Error 3817 corrupted component

Cocos

Hello, When attempting to run the game on a mobile device after building it, the following error occurs consistently: 14:34:38 [DEBUG]: D/ JS: [ERROR]: Error 3817, please visit [link] for details.

Debug 52
article thumbnail

Error 3817 corrupted component

Cocos

Hello, When attempting to run the game on a mobile device after building it, the following error occurs consistently: 14:34:38 [DEBUG]: D/ JS: [ERROR]: Error 3817, please visit [link] for details.

Debug 52
article thumbnail

Error 3817 corrupted component

Cocos

Hello, When attempting to run the game on a mobile device after building it, the following error occurs consistently: 14:34:38 [DEBUG]: D/ JS: [ERROR]: Error 3817, please visit [link] for details.

Debug 52