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Can't set active true false inside animation clip. Cocos Creator 3.7.0

Cocos

this still happens, while ago I can set active open when I reopen the animation clip again it said missing… even in the newest version 3.8.2

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Inkscape – Clip Groups and Clone Mini Videos

2d Game Art Guru

Working with Clip Groups and Creating Flowers using Clones - two Inkscape mini videos Inkscape Mini Video Tutorials I recorded some more beginner ‘mini videos’ using Inkscape. The first one is a quick guide to working with the clip groups in Inkscape. You can clip or mask or you can create Clip Groups.

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Can't find Transition Interruption feature in Cocos Creator 3.8.2. Need to interrupt current state animation clip of marionette system

Cocos

Hi all, I need to interrupt attack animation clip state of marionette system when unit dies, however if I seed trigger or boolean variable “Die” to true, unit continues to play attack animation clip till it end and just after it starts transition to “Dead” state… How can I make it to stop “Attack” animation clip/state and move it straight away to “Dead” (..)

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Can't use Animation Clips in Marionette!

Cocos

It seems that Animation Clips that are personally created within the editor cannot be used in the graph. Whenever I try to drag and drop an Animation Clip asset into the graph, I receive a warning stating, “Only animations from models can be used in animation graph”.

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Can't use Animation Clips in Marionette!

Cocos

It seems that Animation Clips that are personally created within the editor cannot be used in the graph. Whenever I try to drag and drop an Animation Clip asset into the graph, I receive a warning stating, “Only animations from models can be used in animation graph”.

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Can't use Animation Clips in Marionette!

Cocos

It seems that Animation Clips that are personally created within the editor cannot be used in the graph. Whenever I try to drag and drop an Animation Clip asset into the graph, I receive a warning stating, “Only animations from models can be used in animation graph”.

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Can't use Animation Clips in Marionette!

Cocos

It seems that Animation Clips that are personally created within the editor cannot be used in the graph. Whenever I try to drag and drop an Animation Clip asset into the graph, I receive a warning stating, “Only animations from models can be used in animation graph”.