Physics Collision with non dynamic types
Cocos
JUNE 28, 2023
I’ve tried changing the type (static/kinematic/animated) of the other objects, but collision detection still doesn’t work. The only time collision is detected is when I set the “Character” object’s Rigidbody2D type to. However, the “Character” object doesn’t collide with other objects that have a Rigidbody2D and a Collider2D attached.
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