Advanced math in game design: random walks and Markov chains in action
Game Developer
SEPTEMBER 13, 2023
In this article, we’ll analyze two mathematical concepts: Markov chains and random walks.
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Game Developer
SEPTEMBER 13, 2023
In this article, we’ll analyze two mathematical concepts: Markov chains and random walks.
Logic Simplified
AUGUST 8, 2023
Since most of us are unaware of the process of creating a game, we usually confuse game design and game art as being the same. In this blog, we will discuss the difference between game art vs game design and how each plays a unique role in game development. Who is a Game Designer?
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Logic Simplified
AUGUST 14, 2023
It is one of the best ways to improve the game quality by focusing on real player behaviour and learning what players really think about particular aspects of your game. Designers use this method to test different game versions frequently to find faults and provide input for improvements. Let’s find out.
iXie gaming
FEBRUARY 11, 2024
Generative AI has experienced increasing usage in game design as it accelerates and streamlines different aspects of game development. Generative AI in game design refers to the use of AI techniques, particularly generative models, to develop and improve different video game aspects.
Logic Simplified
DECEMBER 7, 2023
Importance of Digital Distribution Platforms Our company specializes in the development of video games that can be featured across a diverse range of distribution platforms like Steam, Epic Games Store, Google Play, Apple App Store, and other distribution channels. Contact us at enquiry@logicsimplified.com
GamesIndustry.biz
JUNE 22, 2023
Sign up for the GI Daily here to get the biggest news straight to your inbox BAFTA has unveiled the 2023 winners of its Young Game Designers (YGD) awards. In the ten to 14-year-old category, Max Whistlecraft won the Game Concept award with Polarity, a science-themed title; users can switch the polarities like a magnet to fight bosses.
Real Programming
JANUARY 29, 2024
Math concepts are baked into programming when kids start learning, though it definitely gets more advanced as they pass through the courses. Jobs Finally, knowing how to code opens the door to countless jobs, including in fields adjacent to video game design or programming. the answer may sadly not always be affirmative!
Brand Game Development
JULY 13, 2020
Certainly, board game designers can learn a lot from well-designed escape rooms. Exit Games by Kosmos are the closest we can get to the authentic in-person experience right now. Join my community of over 2,000 game developers, artists, and passionate creators. The game is full of mysteries, riddles, and puzzles.
Brand Game Development
MARCH 29, 2021
You have to block off time for your creativity to flow, do the hard work, and take tough feedback to make the best game you can. I also think that if you’re brand new to board game design, it’s worth pushing a small project all the way through its full lifecycle from start to finish. All of this means trying hard!
Brand Game Development
MARCH 9, 2020
.” Besides, when we – as gamers and game developers – put aside our frustration for a moment, we can actually see Monopoly for what it is: a solid concept with bad execution. There are a lot of questionable game design decisions that, if corrected, could have made for a fantastic game.
Brand Game Development
JANUARY 14, 2019
The rules could not possibly be simpler, and yet the strategy of the game gets pretty heady. There are lots of reasons I love, love, love this game. For the purposes of this article, though, we’ll be discussing four lessons for board game designers to take away from it. Physical game presence counts for a lot.
Brand Game Development
OCTOBER 28, 2019
Worker placement is a very simple concept with really profound implications. There is a reason this mechanic is present in many BGG Top 100 Games such as Viticulture , Caverna , A Feast for Odin , and Agricola. It’s another worker placement fantasy board game with good components. This is not an insult.
PreMortem.Games
OCTOBER 11, 2023
. “My Co-founder Jakob Schmid and myself created the rhythm based puzzle platformer 140 together back in the day, and we are both interested in integrating music systems with the game design.” Carlsen’s vision for Cocoon sprang from a fascination with game mechanics.
Jaunty Bear Games
NOVEMBER 5, 2021
The post Game Design Idea, how to generate catchy level names for your game? appeared first on Jaunty Bear Games. And I ended up playing with a website providing Super Mario Maker Level Name generator on Perchance, a website dedicated to generate random text.
Logic Simplified
APRIL 1, 2024
Game Design and Development Process Let’s quickly walk through what it takes to develop a game from scratch. Each game project has 3 distinct stages- pre-production, production, and post-production. Research: Research is important to the game design process. Will the game be 2D or 3D? Is it an island?
Logic Simplified
OCTOBER 18, 2023
The Demand for Multiplayer Games There is a great demand for multiplayer games and it is the tech experts, creative thinkers, and game designers who have made them what they are today. Let’s elaborate on how multiplayer game design isn’t as simple as just throwing together some mechanics and calling it a day.
Jaunty Bear Games
SEPTEMBER 30, 2021
HUD Navigation System by Sickscore Games. HUD Navigation System (HNS) is the ultimate collection of the most common navigation concepts from various games. The post Accelerate your Game Design, Development and Build with Unity Asset Store appeared first on Jaunty Bear Games. Tiny Dragon by Suriyun.
Logic Simplified
FEBRUARY 5, 2024
Knowing the age, gender, location, income level, and other characteristics of potential players allows them to make sure that their games are targeted to specific groups and that the game content resonates with their audience. Demographic information also influences game design decisions.
Brand Game Development
JUNE 3, 2019
The concept is simple: through gamification, you take the elements we associate with games – point scoring, competition, rules – and apply them to something else. Businesses have fallen in love with this concept because they’ve found that gamification works wonders for motivating people. What’s the point?
Logic Simplified
JULY 27, 2023
It enables game app developers to fine-tune their ideas, find possible issues and test gameplay mechanics before the game is built. Discovering whether the game’s ideas are feasible and if they are truly enjoyable is the major goal of the prototype phase. Give your concept a physical form by sketching it out on paper.
PreMortem.Games
MARCH 22, 2024
So, a turn-based-tactics game based around sabotage and assassination operations felt like something fresh to us”, says Senior Game Designer Lee Brimmicombe-Wood. The concept and emphasis has shifted over time as we learned more about what people expected from a game on this subject.
CG Spectrum
NOVEMBER 24, 2022
Through this unique online network, Alan connected with Advanced Concept Art Course graduate Dogyeong (Do) Lee and Game Design Course graduate Alexios Vasilakis who both joined the Overwrite Interactive team. The game's narrative was inspired by the strong women in Alan's life. for the pixel artist to use as a base.
CG Spectrum
OCTOBER 1, 2023
Five specialisations—flagged by studios to meet their hiring demands—are available across the three courses, with more in development (including 3D animation, game programming, virtual production, and compositing). The deadline for trimester one is January 24, 2024, at 11:59 PM (AEST).
PreMortem.Games
MAY 1, 2023
BitCake Studio , an indie game development studio based in Brazil, is celebrating its 10th year in the industry. Eduardo Lamhut, the company’s main Game Designer and Creative Director of the upcoming game Atomic Picnic , explains how the company started. She drew a lot of the first concept art for the main characters.
PreMortem.Games
JANUARY 24, 2024
“I thought that the core mechanic in this 2D game was extraordinary, so I contacted the developers. I told them I had already created some early concept art and design work for my next game and that it would fit perfectly into it. He’s also planning the overall game design.
PreMortem.Games
JANUARY 10, 2024
Some publishers now accept games that have undergone Kickstarter campaigns, emphasizing a focus on future collaboration and development potential. Some even engage in Kickstarter campaigns for indie games or support them financially. Kickstarter is viewed as a proof of concept and demand, offering valuable insights”, says Liebe.
iXie gaming
MARCH 22, 2024
These insights help you as a developer to make informed decisions, refine gameplay, deliver tailored experiences that excite players, and optimize in-game economies. Leveraging Mobile Game Analytics in Game Design To maximize acquisition and retention, you must craft an irresistible game design.
iXie gaming
MARCH 22, 2024
These insights help you as a developer to make informed decisions, refine gameplay, deliver tailored experiences that excite players, and optimize in-game economies. Leveraging Mobile Game Analytics in Game Design To maximize acquisition and retention, you must craft an irresistible game design.
Ask a Game Dev
DECEMBER 27, 2023
It’s usually easier to start with concepts from cut content, since we’d already started developing it before we realized it wasn’t high enough priority to finish. The concept behind the old stuff might not fit or might not be fun anymore because the game design went a different direction from when we originally came up with the cut content.
iXie gaming
DECEMBER 2, 2022
Game development is the process of creating games. The term “game” covers various types, from the simple to the complex. The two most common types of game development are game design and programming. A game has a specific purpose: to be fun for players. Stage 1: Pre-production.
PreMortem.Games
APRIL 22, 2024
When we founded Clapperheads, we were certain that we wanted to specialize in horror games”, explains CPO & Lead Game Designer Valentin Shchekin (Serbia). With our first game Sparky Marky, we needed to quickly make a game to make a name for ourselves, especially during such a challenging time for the industry.
Brand Game Development
MAY 14, 2018
Operational failures come from a problem in your plan’s implementation, but not necessarily the core concepts of your plan. Creating a board game for Kickstarter is a process which involves the following sub-processes: Game Development Sub-Processes. If the audience shows passion and interest, continue to game design.
Tom Francis
SEPTEMBER 24, 2015
They’re kind of ‘numbers you can see’ I’d like to use the term in game design to mean specifically that: numbers you can see. These are concepts you have to learn, but learning them is easy because there’s no maths to do, everything is one-to-one. or -2, is not natural.
PreMortem.Games
APRIL 12, 2023
He also helps come up with ideas and cool concepts and we cooperate very closely. I do all the coding, game design, day to day production stuff, basically everything else. “João does all the art and shaders. Everything from buildings, to grass, to the princes and princesses. We use external consultants to help us out though.
OPM Jobs
NOVEMBER 21, 2023
The post Announcing the MCV/Develop 30 under 30 2023 appeared first on One Player Mission.
PreMortem.Games
MAY 10, 2023
Canadian indie game development studio Excellent Rectangle just launched their debut title Tape to Tape on Steam Early Access. Combining the world of ice hockey with a roguelite may seem like an odd match, but for game designer Hugo Julien and his fellow co-founders Jean-Nicolas and Mathieu Fortin, it was a natural choice.
Keith Burgun
APRIL 14, 2024
I had a playtest with a friend of mine one day, and he noted that we have a lot of resources and they are all kind of “similar” We had gold, mana, health, storm shards, and blast tokens, and they all kind of felt the same in how they moved throughout the game. +1 I also think this concept of a breakout rule is important.
Sirlin
NOVEMBER 15, 2016
Fantasy Strike is our new fighting game. We cover the high concept about making a fighting game more accessible from top to bottom than anything else we've seen, the specific game mechanics we chose to accomplish that, and the resulting dynamics of how it plays. Fantasy Strike is our new fighting game.
Real Programming
MARCH 28, 2024
By framing the math concepts around how to code video games, kids will absorb concepts like vectors, integers, and trigonometry without even realizing it. For a few reasons, we also make it a point to hire undergraduate students in computer engineering, computer sciences, and game design.
PreMortem.Games
MARCH 14, 2023
Experimenting with track design Work on the game began in January 2020 as a basic concept that had the player piloting a hovercraft and clearing traffic with weapons in an attempt to escape the authorities. I’ve always had an affinity for sci-fi and ship design. Naturally I incorporated those aspects into Deathgrip.”
Real Programming
FEBRUARY 8, 2024
When it comes to coding, you get to play video games, too. RP4K also harnesses the concept of gamification, leveraging the dynamics that make video games so engaging for learning purposes. Young kids beginning to learn how to code also learn important math concepts like integers, vectors, and even trigonometry.
PreMortem.Games
JANUARY 26, 2024
Through initiatives like mobile game jams and interschool esports, she aims to foster girls’ interest in STEAM fields. She encourages early exposure to career possibilities like game design, game development, and shout casting and believes this early desire motivates them to persist.
Game Dev Unchained
MAY 9, 2023
The Transformative Landscape of Game Development: A Deep Dive with Willem Delventhal As a digital ecosystem thrives and transforms at a rapid pace, a recent conversation with game designer and educator Willem Delventhal offered insights into the evolving realm of game development.
Radiator Blog
NOVEMBER 14, 2023
This was a golden opportunity for my favorite game design trick: make a game that's literally about doing the thing , don't try to adapt it into a platformer or shooter or something! So this is a game about literally finding beef and clicking on it. Just make the thing and let the activity breathe. Very simple.
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