article thumbnail

Analysis • Sony moves away from customer electronics to become a media empire

PreMortem.Games

For years I’ve characterized the Japanese powerhouse predominantly as a consumer electronics manufacturer. Sony currently maintains its dominant position in console gaming with a 2-to-1 ratio for installed devices compared to its main rival Microsoft. Sony will always keep a foot in electronics.

article thumbnail

The new normal • Video game layoffs are a feature, not a bug

PreMortem.Games

Before the news cycle had fully absorbed Sony’s announcement that it was letting go of 900 people, Electronic Arts released a similar statement regarding the termination of about 5 percent of its total headcount, approximately 670 jobs. It tells you that the current console cycle has reached its final stage.

Bug 104
Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

Trending Sources

article thumbnail

Why did Sega buy Rovio?

GamesIndustry.biz

It's the latest example of a long-standing console and PC publisher trying to establish a foothold in the lucrative but highly competitive mobile gaming market, following Take-Two's $12.7 billion purchase of Zynga , Electronic Arts' $2.1

article thumbnail

Why I Love: Alisia Dragoon

GamesIndustry.biz

An occasional QuackShot, Comix Zone or Streets of Rage 2 did happen every once in a while, but the console was primarily a Sonic player. Then you had your retro engineered Electronic Arts titles that looked pretty bad in the '90s and have only gotten only worse all these decades later. Read more

article thumbnail

Some questions about Cocos Creator

Cocos

I see that there are games published on Steam, but they are exported and integrated with steam SDK using Electron. Is there a reason Electron is the preferred way for Steam publishing ? Are there any plans to support other major console brands (xbox ,playstation) ? The “iles” game is also published this way.

article thumbnail

Some questions about Cocos Creator

Cocos

pstrejczek: Is there a reason Electron is the preferred way for Steam publishing ? But currently we don’t have builtin Steam SDK integration yet, and there is mature Steam SDK integration in Electron. But currently we don’t have builtin Steam SDK integration yet, and there is mature Steam SDK integration in Electron.

article thumbnail

Ex-Criterion Games leaders have set up a new studio called Fuse Games

Game Development News

A new studio called Fuse Games has been announced by former Electronic Arts and Criterion Games leadership

Studios 52