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Why 70% of Developers Prefer Unity for Mobile Game Development 

iXie gaming

More gamers prefer games that can be played on multiple devices, including consoles, laptops, and mobile devices. Additionally, you can deploy games on all popular devices and platforms, from iOS and Android to web plugins and consoles. So, game developers must seek mobile game engines that support cross-platform development.

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Top Emerging Free Game Development Tools and Trends!

Big Games

Visual Scripting And No-Code Solutions Bolt for Unity: This visual scripting editor within the Unity game engine allows you to build game logic without writing code. Use drag-and-drop nodes to connect events, actions, and conditions, creating interactive elements and gameplay mechanics.

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QXR Studios accelerates game testing and development with Amazon GameLift Anywhere

AWS Games

In building the game, developers switch between Unreal Engine’s Blueprint visual scripting language and C++, and leverage the AWS SDK to call REST APIs from AWS Lambda. I could start on a server with a token that would bridge to Anywhere and make that fleet available via the AWS Console in the AWS cloud.

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Enticing mix of genres in Ghibli-inspired The Brew Barons by Lifetap Studios

PreMortem.Games

Diccon took care of programming, visual scripting, Interface and controls.” “So we decided it might be fun to incorporate a delivery mechanic that tasks the player to fly from island to island with product in stow.” ” “For just two developers I think we took on too much work”, shares Hartley.

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Unity vs. Unreal: What to Choose for Your Game? | Moonmana

Moonmana

Unreal Engine, on the other hand, provides a choice between C++ programming and Blueprint visual scripting. Pros of Unity Game Engine Advanced cross-platform interoperability allows for games to be launched on all significant mobile, VR, desktop, console, and TV platforms, besides the Web. No problem! We can do that.

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Bolt Introduction Tutorial For Absolute Beginners

SOVEREIGN MOON

In total, this three part video series consists of 30 minutes of video and will walk you through the basics of getting started with Bolt, Unity’s free visual scripting tool. Introduction to Bolt & Visual Scripting. Let’s jump in. The Difference Between Flow Machines & State Machines.

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Dev snapshot: Godot 3.4 beta 2

Mircosoft Game Dev

Core: Improve the console error logging appearance: ( GH-49577 ). VisualScript: Allow dropping custom node scripts in VisualScript editor ( GH-50696 ). VisualScript: Expose visual script custom node type hints ( GH-50705 ). Core: Add support for numeric XML entities to XMLParser ( GH-47978 ).

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