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Video games is no longer the biggest entertainment medium in the UK

GamesIndustry.biz

The the first time in over ten years, video games is not the UK's biggest entertainment medium. However, revenue from video-based content grew 10% to £4.9bn, driven by subscription services such as Netflix, Disney Plus, and Apple TV. billion, a rise of 2.9% over the year before. Read more

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Olivier Madiba’s Kiro’o Games is building a Pan-African entertainment ecosystem

PreMortem.Games

Founder and CEO Olivier Madiba is pursuing his dream of creating the biggest African game studio by building a Pan-African entertainment ecosystem which encapsulates games, comics, animation and even restaurants. It led him to realise that Kiro’o Games was not just about entertainment anymore. This is his story.

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Q&A with Remedy Entertainment: Adopting USD into the Game Development Pipeline

Nvidia

Now, he’s director of technology at Remedy Entertainment, the studio that created Alan Wake and Control. Currently, I’m working as director of technology at Remedy Entertainment focusing on our Northlight engine development. On the workflow side, it took more effort than initially expected to adopt new content pipelines.

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Rooster Teeth shutting down

GamesIndustry.biz

The closure of the gaming and entertainment brand will result in layoffs for 150 full-time employees, with additional contractors and content creators losing a source of income as well. Warner Bros. Discovery is shutting down its Rooster Teeth division, according to a Variety report.

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NetEase taps Dragon Quest producer to lead new Tokyo studio PinCool

Game Developer

PinCool will strive to create "entertainment content" for a global audience.

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Analysis • Sony moves away from customer electronics to become a media empire

PreMortem.Games

Dominant position In Sony’s case, to help sell its headphones and television sets it ensures there is ample content available that showcases the full capability (e.g., In its most recent earnings report, the combined revenue for digital software, add-on content, and network services was $5 billion. Blu-Ray) of its devices.

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The Convergence of all Entertainment

Game Dev Unchained

We are are approaching a point where artists can change jobs seamlessly across all industries and the only thing that matters is the type of content we want to work with. This is where, game techniques for years have been perfecting for decades and technology has caught up where the graphical quality is turning heads.