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Bind a New Module in Engine

Cocos

If it succeeds, you would get the following log: 15:55:56 [DEBUG]: ==> a: 100, b: 1 15:55:56 [DEBUG]: JS: ==> myObj.publicFloatProperty: 1.2300000190734863 15:55:56 [DEBUG]: JS: ==> old: myObj.coolProperty: 1234 15:55:56 [DEBUG]: JS: ==> new: myObj.coolProperty: 666 15:55:56 [DEBUG]: ==> hello MyObject::methodToBeRenamed 15:55:56 (..)

Debug 40
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2022 was a waste for my engine until this happened

Harold Serrano

But, in terms of the engine, not so much. I'm sad to say that the Untold Engine saw little progress this year. But the main reason was the lack of direction for the game engine. For most of the year, I had no idea what to do with my game engine. I wanted to niche down my game engine to a game genre.

Engine 59
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New NVIDIA Updates for Unreal Engine Developers

Nvidia

Drops, Global Illumination, Super Sampling, and Low Latency Solutions Level Up Today, Unreal Engine developers receive access. Drops, Global Illumination, Super Sampling, and Low Latency Solutions Level Up Today, Unreal Engine developers receive access to several NVIDIA updates. Custom RTX Branch of UE4.27 Custom RTX Branch of UE4.27

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Broken Android build process

Cocos

36% 08.02.2024 12:17:25-debug: [Build Memory track]: builder:build-project-total start:315.98MB, end 312.87MB, increase: -3186.82KB 08.02.2024 12:17:25-log: Asset DB is resume! 08.02.2024 12:17:26-debug: builder:build-project-total (36377ms) 08.02.2024 12:17:26-debug: build success in 36377 ms! This issue blocks my work.

Build 40
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Error with cocos creator build ios

Cocos

My cocos creator version is 3.7.4 and my Xcode version is 14.2 When I build any project to iOS, cmake was failed. 2023-9-27 10:03:36-error: Error: Run build plugin native:(onAfterBuild) failed! My cocos creator version is 3.7.4 and my Xcode version is 14.2 When I build any project to iOS, cmake was failed. My cocos creator version is 3.7.4

Build 40
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Ray Tracing Updates Available through NVIDIA SDKs and the NVIDIA Branch of Unreal Engine

Nvidia

Today, developers can access the latest versions of RTX Global Illumination (RTXGI), RTX Direct Illumination (RTXDI), NVIDIA Real-Time Denoisers (NRD), and OptiX Ray Tracing Engine (OptiX). The updates are available through NVIDIA SDKs and select technologies through the NVIDIA Branch of Unreal Engine (NvRTX). NVIDIA OptiX 7.4

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Why 70% of Developers Prefer Unity for Mobile Game Development 

iXie gaming

Several mobile game engines are used to create mobile games. However, Unity has stood out as one of the most preferred and trusted mobile game engines. So, game developers must seek mobile game engines that support cross-platform development. Seamless Debugging Debugging is a crucial part of mobile game development.