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Error 3817 corrupted component

Cocos

However, after introducing new scripts and components, the described issue emerged. Despite efforts to pinpoint the exact cause, debugging has been challenging. @zzy Previously, the game functioned correctly. Are there any known instances of this bug occurring due to specific reasons in the past?

Debug 52
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How to build only scripts with command line publish

Cocos

Applications/CocosCreator.app/Contents/MacOS/CocosCreator buildScriptsOnly --path projectPath --build "platform=web-mobile;debug=true" Thank you. Is this “buildScriptsOnly parameter” a hidden parameter not mentioned in the manual? Can I specify the following as a parameter?

Build 40
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How to build only scripts with command line publish

Cocos

Applications/CocosCreator.app/Contents/MacOS/CocosCreator --path projectPath --build "platform=web-mobile;debug=true;buildScriptsOnly=true" My only regret is that it is not listed in the manual… Thank you for your help. I was able to solve the problem by adding the “buildScriptsOnly=true” that you taught me to add to the build parameter!

Build 40
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[3.8.1] Use XCode 15.3 (MACOSX 14.4.1) Build iOS & mac platform failed

Cocos

2024-3-31 21:53:02-log: [cmake] note: Run script build phase 'Generate CMakeFiles/ZERO_CHECK' will be run during every build because the option to run the script phase "Based on dependency analysis" is unchecked. (in CocosCreator.app/Contents/Resources/resources/3d/engine/scripts/native-pack-tool/source/utils.ts:483:28)

Build 40
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Change node color (bug?) - ???

Cocos

somehow I try to change the node color via script is not working. For debugging, I set node color default to (170,170,170) then using script it will increase to 255 in “duration”. I’m using Cocos Creator 2.4.6, I remember it used to work. 我在使用Cocos Creator 版本 2.4.6 2D, 我想要透过typescript更改node的颜色但是不能,我记得好像以前是没问题的。

Bug 52
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Change node color (bug?) - ???

Cocos

somehow I try to change the node color via script is not working. For debugging, I set node color default to (170,170,170) then using script it will increase to 255 in “duration”. I’m using Cocos Creator 2.4.6, I remember it used to work. 我在使用Cocos Creator 版本 2.4.6 2D, 我想要透过typescript更改node的颜色但是不能,我记得好像以前是没问题的。

Bug 52
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Can not load scene from AssetBundle (3.8.0 - 3.8.2)

Cocos

Still working correctly in debug builds though. I tried everything I can to load the scene in the bundle (web-mobile) and it never works in a Release build. Sometimes, the scene is missing from build build (I tried to load all the scenes in bundle and it returns an empty array). And I were able to getSceneInfo.

Debug 52