Screen Australia supports local devs with $1.6 million production fund
Game Developer
MARCH 21, 2024
Australia's media agency continues to put its money in games and support emerging talents.
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Game Developer
MARCH 21, 2024
Australia's media agency continues to put its money in games and support emerging talents.
Game Developer
NOVEMBER 15, 2023
Lead narrative designer Pedro Falcão explains the action shooter's style and atmosphere help cast a light on a side of Brazil not often seen in media.
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Game Wisdom
DECEMBER 8, 2023
What Does Social Media Mean For Indiedev? Josh Bycer josh@game-wisdom.com width="560" height="314" allowfullscreen="allowfullscreen" As social media continues to implode around us, this week’s key to games cast talks about its role when it comes to game dev marketing, and if there is a light at the end of the tunnel.…
GamesIndustry.biz
NOVEMBER 21, 2023
Sign up for the GI Daily here to get the biggest news straight to your inbox Game Science, the maker of Black Myth: Wukong, has been accused of sexist recruitment and social media posts. This is according to a new report from IGN's Rebekah Valentine and freelance journalist Khee Hoon Chan. Read more
Game Developer
JULY 26, 2023
TeamKill Media made Quantum Error mainly for the PlayStation 5, and claims bringing it to the PlayStation 4 would lead to an inequal experience.
PreMortem.Games
MARCH 6, 2023
The success of The Last of Us is, according to analysts, more than just a successful adaptation of a gaming franchise; it is the culmination of Sony’s gradual transition to becoming a media company. For years I’ve characterized the Japanese powerhouse predominantly as a consumer electronics manufacturer.
Brand Game Development
APRIL 20, 2018
Today marks the conclusion of Dev Diary: Lessons Learned through the Making of Highways & Byways. This is the last Dev Diary. You may be asking: why stop the Dev Diary now? There are two really compelling reasons: The Dev Diary series was created to detail to development process of Highways & Byways from start to finish.
GamesIndustry.biz
OCTOBER 3, 2023
In the wake of layoffs at Epic that impacted the studio behind the Hatoful Boyfriend HD remake Mediatonic, developer Hato Moa posted condolences on social media for "the lovely, talented people" from the studio, adding that Epic has not paid royalties on the game since it acquired Mediatonic in 2021.
PreMortem.Games
OCTOBER 23, 2023
I think growing up Protestant/Christian was a big factor, because, despite what popular media would have us believe, the Abrahamic faiths (Islam, Judism and Christianity) are far more similar than they are different. In 1996 I became a Muslim and have been observant ever since. But the seeds of that came much earlier.
Brand Game Development
MARCH 17, 2017
That’s the purpose of the Dev Diary. I want you to see the specific challenges game devs encounter and conquer. My progress has been focused on two primary objectives this week: Objective 1: Set up a social media and blog system like I did for War Co. The post Dev Diary: 03/17/17 appeared first on Brandon the Game Dev.
GamesIndustry.biz
SEPTEMBER 7, 2023
Sign up for the GI Daily here to get the biggest news straight to your inbox DoubleFine Productions and Iam8bit have announced that the next Days of the Devs event will occur on December 6. The indie game presentation, in partnership with the Game Awards, will be livestreamed. Read more
GamesIndustry.biz
JANUARY 2, 2024
In a statement shared to social media on December 22, the developer cited "many reasons" for its decision to shut down, including the closure of its publisher Versus Evil , cyberbullying, poor reception to Stray Souls, and bad sales.
GamesIndustry.biz
SEPTEMBER 7, 2023
Ubisoft Singapore is facing union action organised by the country's Creative Media and Publishing Union (CMPU). According to Kotaku, the union voiced concerns regarding workplace treatment, equality, and pay at the studio. "At
Ask a Game Dev
APRIL 16, 2024
In those situations I've traditionally done things to pass the time like listen to music or a podcast, scroll through social media, or think about what to write next on the blog. Short questions: Ask a Game Dev on Twitter Long questions: Ask a Game Dev on Tumblr Frequent Questions: The FAQ
Ask a Game Dev
SEPTEMBER 13, 2023
For people who have not yet broken into the industry , reach out to devs and learn what you can from them. Your goal is not to have what you say acknowledged by these devs or to say something that you think is clever. Your goal is not to have what you say acknowledged by these devs or to say something that you think is clever.
Ask a Game Dev
JULY 31, 2023
askagamedev : Whenever I look at any game’s online community, be it official forums, reddit, twitter, or some other form of social media, I’ll often see fans demanding the developers to tell them certain common things. I invariably chuckle and shake my head because I know that the devs are almost certain not to respond.
GamesIndustry.biz
FEBRUARY 28, 2024
Read more
Game Errors
MARCH 23, 2023
One of the errors that players are more likely to encounter while playing Modern Warfare 2 and Warzone 2 is Dev error 11588. In fact, many users have recently reported this error on various social media handles and are now flocking to the internet to find a potential fix. What is Dev Error 11588 in MW2 & Warzone 2?
Ask a Game Dev
DECEMBER 30, 2022
askagamedev : Whenever I look at any game’s online community, be it official forums, reddit, twitter, or some other form of social media, I’ll often see fans demanding the developers to tell them certain common things. I invariably chuckle and shake my head because I know that the devs are almost certain not to respond.
Brand Game Development
JULY 28, 2017
Dev Diary posts are made to teach game development through specific examples from my latest project: Highways & Byways. You might get into a loop of checking your social media over and over again. The post How to Fight “Tired Mode” as a Game Dev appeared first on Brandon the Game Dev.
Brand Game Development
AUGUST 24, 2020
You’ll be asked to enter the following: List Name – I use Brandon the Game Dev Newsletter. You’ll very soon be receiving updates from Brandon the Game Dev. Share that address anywhere you need to such as your social media or your website. Link your landing page to your website and social media.
GamesIndustry.biz
DECEMBER 19, 2022
For this episode, presenter Will Freeman chats to Mark Reed, Founder of Heaven Media to reflect on gaming’s relationship with marketing and the important role that communities play in shaping its landscape. Read more.
Brand Game Development
APRIL 12, 2021
Ask a few friends to retweet/share your social media posts. This increases visibility quickly, which can help you break through social media noise. Update your social media bio links. In the past, I’ve also used other large social media accounts and even text message alerts to spread the word. Pin the campaign post.
Brand Game Development
JULY 9, 2018
Reddit is not a social media website. The post How to Use Reddit as a Board Game Dev appeared first on Brandon the Game Dev. Raf: The best place to start with Reddit is the FAQ. Reddit is an interesting place and if you’re unfamiliar with the platform, it can be tough to jump into a community.
DameDev.tv
FEBRUARY 14, 2023
I received several rejections until I found one company in Vancouver called Raccoopack Media that said yes - they would hire me to be a Unity Developer. Game development programs at various colleges are producing new graduates every year knowledgeable about the most cutting-edge game dev technologies.
DameDev.tv
DECEMBER 12, 2022
Rick has more than 14 years experience in the game dev industry, working on IP's that include Mario, Transformers, Captain America and Mortal Kombat. Until next time, happy dev'ing! He's done it all, from Game Designer, Producer, Creative Director and Executive Producer to GameDev.tv's
PreMortem.Games
MAY 17, 2023
“Publishers and investors are constantly browsing for new products and things to invest in on social media. Diversify your presence, so engage with as many social media platforms as possible”, says Lodin. “I I would say that Twitter has become the foundational block of the game dev community. So start there.
Grumpy Gamer
JANUARY 16, 2018
In my relentless pursuit of ditching shithole social media and re-powering my RSS feeds, last week I asked for readers favorite Programming Blogs, this week I'd like to ask for favorite Game Dev blogs. Feels like Game Dev blogs aren't updated as much as programming blogs. Currently, I follow: Fortress of Doors. Lost Garden.
Brand Game Development
MARCH 1, 2021
People asking detailed questions that indicate they’ve read the rules People following your Kickstarter prelaunch page without an incentive Email signups A high open and/or click rate on your emails Live-stream viewers Active Facebook groups or chat rooms where fans talk to one another Cheaper-than-normal social media ads.
Astral Clock Tower Studios
SEPTEMBER 10, 2020
Welcome back to the newest issue of the Kristala Dev Blog, a monthly compilation chronicling all the magic and mystery the Astral Clocktower Studios dev team puts into indie ARPG Kristala every development sprint. Stay tuned for updates in future Kristala dev blog issues. We can't wait to see what else he has in store.
Astral Clock Tower Studios
MARCH 20, 2021
Welcome back to ACS headquarters for another rousing installment of the Kristala game dev blog. We can't say too much just yet, but you're definitely gonna wanna tune into next month's dev blog to see how ACS kicks development into high gear. Stay tuned to next month's dev blog issue for a look at the finished piece!
Astral Clock Tower Studios
NOVEMBER 18, 2020
Welcome back to the ever-enchanting Kristala dev blog, where you can get front-row seats to the development process for indie 3D dark fantasy ARPG Kristala, the first title from female-owned-and-operated indie game studio Astral Clocktower Studios. Tune in to next month's dev blog to see the updates! The ACS Games Dev Team.
Brand Game Development
MAY 22, 2017
I am thrilled that many of you enjoyed Setting Up Social Media as a Board Game Dev: A Primer Course. Marketing is a big concern for game developers, especially in the chaotic arena of social media. Getting Started Getting Noticed Refining Your Approach Using Twitter for More than Just Tweeting Key Takeaways for Game Devs.
Cocos
MARCH 14, 2023
I think you needs this fork which implement win32 video player based on microsoft media foundation: axmol/core/ui/UIVideoPlayer at dev · axmolengine/axmol · GitHub
Astral Clock Tower Studios
OCTOBER 8, 2020
We're heading into spooky season, and there's no better way to celebrate an eerie action-adventure game than diving into the newest issue of the Kristala game dev blog. As we move into the final quarter of 2020, our (incredibly good-lookin') dev team has been churning out new and exciting updates that we can't wait to share with you.
Astral Clock Tower Studios
JANUARY 14, 2021
Welcome back to the ever-enchanting Kristala dev blog, where you'll get a front-row seat to the development process for the inaugural title from the leading ladies at Astral Clocktower Studios—a female-owned indie games studio based in Central PA, USA. Hello, loyal Kristalans and faithful fantasy fanatics! 3D Asset Design.
Astral Clock Tower Studios
DECEMBER 11, 2020
You're just in time for the latest installment of the ever-enchanting Kristala dev blog, a monthly compilation of the game development completed for indie 3D dark fantasy ARPG Kristala in November 2020. Plus, we'll introduce you to three of our newest talented dev team members too! Welcome back to the fantasy, friends! 3D Asset Design.
Astral Clock Tower Studios
FEBRUARY 24, 2021
Welcome back to another installment of the Kristala dev blog. Since we last met, we've been kicking dev for Kristala into high gear and we're super stoked to share everything we've been working on over the past month. In other programming news, we recently added a new Gameplay Programmer, Rodrigo, to our game dev team.
Ask a Game Dev
NOVEMBER 29, 2023
In 2015 Aspyr Media, a smaller game publisher and developer, obtained the rights to port old Bioware games and began releasing titles like KOTOR, KOTOR 2, and Jade Empire to platforms like iOS, Linux, and Steam. Short questions: Ask a Game Dev on Twitter Long questions: Ask a Game Dev on Tumblr Frequent Questions: The FAQ
Ask a Game Dev
OCTOBER 30, 2023
Using some napkin math, roughly 100 devs working at GameFreak for four years on a mainline Pokemon game translates to roughly $48 million in budget. Short questions: Ask a Game Dev on Twitter Long questions: Ask a Game Dev on Tumblr Frequent Questions: The FAQ Businesses run on percentages. Let's say they doubled that budget.
DameDev.tv
OCTOBER 7, 2022
Industry veterans Rick Davidson & Tim Ruswick* are joined by Stephen Hubbard to understand how he got started in game dev, see what he’s been up to since we last saw him, discuss how to launch your first game and play his new game, Tilecraft. Until next time, happy dev'ing! It wasn’t until he found GameDev.tv
Astral Clock Tower Studios
JULY 6, 2020
Welcome back to the Kristala dev blog! We know we've promised you bi-weekly dev blogs, but in truth, there's been a lot happening lately here at ACS headquarters. We know we've promised you bi-weekly dev blogs, but in truth, there's been a lot happening lately here at ACS headquarters. We're happy you're here. We promise. ;).
PreMortem.Games
APRIL 8, 2024
Now it’s an independent studio of 30 developers, animators, storytellers and artists. “We started referencing the India around us rather than the image of it in collective media and that re-training was quite a challenge.” ” “Our mantra is ‘constraints foster creativity’.
DameDev.tv
SEPTEMBER 29, 2022
In her own words, she is “a media magician of creative concoctions!” ” 😁 (*Rick has more than 14 years experience in the game dev industry, working on IP's that include Mario, Transformers, Captain America and Mortal Kombat. Until next time, happy dev'ing! Featured image credit - [link].
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