Sat.Jun 18, 2022

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GLS 2022 Keynote posted

Raph Koster

I ’ve posted up the slides for my Games Learning + Society keynote that I gave at UC Irvine on Wednesday morning. It’s more talk about metaverses, with some cautionary notes. Those of you who have read recent blog posts will find a decent amount of it familiar. Click here to take a look! .

Games 52
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Hosting Twee-based and Twine-based projects on Replit.com

Digital Ephemera

Last week, I received a question via email asking about the best way to host Extwee -based projects on Replit.com. It was somewhat of a strange question, I thought at first. Twee is a plain-text language. Hosting the source files do not add much to a public project. Even with Extwee , which can compile Twee into HTML, hosting such a project would not make much sense unless there was a way to connect the “Run” button for Replit.com-hosted projects up to both Extwee and some web server

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Giving up on the “1P Strategy Game”

Keith Burgun

I’ve long had this vision of the “1P (one player) digital strategy game”: a system that you can play over and over again, that has a match structure with a win/loss outcome, that has interesting decisions, that has a ranking system more comparable to an online matchmaking or Elo than a typical “Easy/Medium/Hard” style difficulty settings on a 1P videogame.

Games 52