Sun.Jun 19, 2022

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D2 log 064 – Audio improvements

Catnip Games

Before recording new sound effects and adding music, I want to improve the audio engine a little bit. In this first part, I implemented some fundamentals. Envelopes. Automated adjustments of gain, pitch or pan etc. Already replaced old code for fading music in and out. Audio bus hierarchy. Apply parameters to all related sounds in one place. Lowpass/highpass filter.

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Snowman Dev Update (2.2: 19 June 2022)

Digital Ephemera

Snowman 2.2 Development Updates: Snowman Dev Update (2.2: May 2022) Snowman Dev Update (2.2: 5 June 2022) Snowman Dev Update (2.2: 12 June 2022) Snowman Dev Update (2.2: 14 June 2022) Snowman Dev Update (2.2: 19 June 2022) Snowman Dev Update (2.2: 26 June 2022) Snowman Dev Update (2.2: 3 July 2022) Snowman Dev Update (2.2 -> 3.0: 10 July 2022). Restricting Underscore and now using EJS for templates.

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Axie Infinity (Part 2): Redemption or Ruin?

Deconstructor of Fun

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