Unity claims 79 percent of developers are 'feeling positive' about generative AI
Game Developer
MARCH 16, 2025
The latest Unity Gaming Report states that AI uptake is also 'holding steady.
Game Developer
MARCH 16, 2025
The latest Unity Gaming Report states that AI uptake is also 'holding steady.
Radiator Blog
MARCH 16, 2025
Yep I'm attending GDC 2025. (For better or worse , I've made too many commitments to cancel.) The best way to contact me is to @ me on BlueSky or email me ( yang.robert.w [AT] gmail ). You can also probably just find me lounging in the Yerba Buena Gardens on most non-rainy noon-afternoons. If you're press / journalist / podcaster / creator / TikToker / YouTuber / writer etc. and you need content to feed the Machine -- contact me (see above) and I'm happy to talk about whatever to help you: Gener
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Cocos
MARCH 16, 2025
There is an error assigning string to foo VS Code can recognize this error. But the code runs successfully in Cocos (with no error). Contrary to Cocos, if there is error in Typescript, script run by ts-node( from node.js ) will stop with error. Is there any way to change the behaviour in Cocos ? I would like it to be something like ts-node, which doesnt ignore typescript error.
The Liquid Fire
MARCH 16, 2025
7thSage again. Welcome back. In the last lesson we set up the range that our attacks could hit. This time around we’re going to set the attack’s Area of Effect, or in other words, how many tiles the attack hits. Some attacks or abilities will only hit a single target, while others will spread across a large range. An archer may hit a single tile with his arrow, or a mage may cause a massive explosion hitting multiple tiles.
Cocos
MARCH 16, 2025
Hello everyone, I am using Cocos Creator 3.8.2 and facing issues with the WebView component. The following functions do not seem to work: setOnJSCallback(callback) This does not trigger when a JavaScript event is sent from the WebView. setJavascriptInterfaceScheme(scheme) Even after setting a custom scheme, it does not register properly, and any attempt to trigger it results in an error: Failed to launch '<scheme>://<data>' because the scheme does not have a registered handler.
Cocos
MARCH 16, 2025
Cocos creator 2.4.13 full screen portrait mode is upside down in mi browser This is happening in both mi browser in mi phone and mi browser installed on other android phone.
Cocos
MARCH 16, 2025
when building the apk using android studio flamingo 2022.2.1 then encounter this problem cocos creator 3.8.
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Cocos
MARCH 16, 2025
In previous versions it worked perfectly fine but when updated to version 3.8.5 it no longer works, you can only use the mouse to drag instead of scrolling the mouse wheel !
Cocos
MARCH 16, 2025
In previous versions it worked perfectly fine but when updated to version 3.8.5 it no longer works, you can only use the mouse to drag instead of scrolling the mouse wheel !
Cocos
MARCH 16, 2025
You can follow this tutorial: Tutorial: Interaction and hierarchy of WebView internal pages I have implemented this mechanism successfully based on it
Cocos
MARCH 16, 2025
For example, I need to know the duration of the animations before the animation starts playing actually (to build some wait until animation ends mechanism). How to I get the animation duration by animation name? I only found something like: `getClips()[0].duration` but in my case I want to get the clip by animation name instead of index. Is there any getClipByName() like methods?
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