Wed.Oct 19, 2022

article thumbnail

Are You Stuck Somewhere?

The GameDev Guru

Talking about the games industry.

Games 100
article thumbnail

Clockwork Game Design Podcast – The Final Fantasy Episode

Keith Burgun

Hi all! It’s been awhile since the last episode. This year I got married and went on my honeymoon, so things have been kind of crazy. But now, they’re sort of going back to normal. Over the last six months, I guess partially because I was doing a bit of traveling, but also partially because I got a Retroid handheld and a Steam Deck (both of which are phenomenal, game-changers for game-playing, for me at least), I’ve been on this crazy Final Fantasy kick.

Fantasy 52
Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

Trending Sources

article thumbnail

Beyond Victory (Game Days 2022)

iHobo

International Hobo founder and chief consultant Chris Bateman is returning to the Game Days conference, with a keynote entitled "Beyond Victory" at 11 am on Saturday 5th November. The event takes place in the beautiful city of Košice in the Slovak Republic, and attracts game developers from all over Europe. Chris talk is described as follows: Everybody likes to win, but not everybody is willing to endure frustration to get there.

Games 40
article thumbnail

6 (more) narrative techniques to make better games

Game Analytics

In our last article , we covered the three major C’s of storytelling: character, conflict, and change. Using these rules will set the foundation of your game’s narrative. But that doesn’t mean your work is done. There’s so much more to building a strong narrative. And in part two of our storytelling series, we cover six narrative techniques you can use in your titles to help boost your storytelling and character development.

Games 52
Join the IGDA Community