Mon.Sep 30, 2024

article thumbnail

Report: Annapurna Interactive collapse followed years of infighting by top execs

Game Developer

The game division's upper management reportedly kept going over and against each other, and Annapurna Interactive's staff were helpless to watch it happen.

Games 360
article thumbnail

Zoochosis by Clapperheads will make you fear those lovely animals in the zoo

PreMortem.Games

Like most times in horror stories, it starts out as a normal night. A rookie zookeeper straps on their bodycam and begins making the rounds on their first-ever night shift. But soon, you discover that things are far from normal in this zoo. A terrifying parasite is spreading, mutating some of the animals into grotesque, blood-thirsty monsters ready to kill their way out of their cages.

Animation 118
Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

Trending Sources

article thumbnail

Breachway's beautiful ship designs were honed by architectural expertise

Game Developer

Edgeflow Studios' Breachway looks so danged beautiful in part because its development team includes trained architects.

Studios 332
article thumbnail

Epic suing Google and Samsung over Auto Blocker's barrier to other app stores

GamesIndustry.biz

Epic Games is filing another legal complaint against Google as well as Samsung, claiming the latter's Auto Blocker is a barrier to alternative app stores and clashes with a jury verdict last year.

Games 136
article thumbnail

Valve eliminates Steam's arbitration clause in new update

Game Developer

By November 1, user disputes against Valve and Steam will be able to go directly to court if a resolution isn't found through customer support.

306
306
article thumbnail

Will Assassin's Creed Shadows suffer from its delay? | Microcast

GamesIndustry.biz

You can now download the latest episode of The GamesIndustry.biz Microcast, offering you a quick dive into the biggest news of the past week.

109
109
article thumbnail

Xbox expands Research division to collaborate with game developers

Game Developer

A new program within the Xbox Research division allows developers to give the console maker feedback and help it improve in key areas.

More Trending

article thumbnail

Epic suing Samsung and Google for allegedly blocking third-party app distribution

Game Developer

The company claims Samsung is deploying an 'Auto Blocker' feature to make it difficult for users to access third-party storefronts.

Feature 297
article thumbnail

Teeny Tiny Trains - Chapter 7

Indie DB

Our newest chapter in Teeny Tiny Trains is live! Explore a new location in the family home, game mechanic & new train for your collection!

article thumbnail

Nexon America is making layoffs to pursue 'exciting' IP growth strategy

Game Developer

The company has confirmed a 'small number' of roles will be eliminated.

351
351
article thumbnail

EA turns to the fans to keep The Sims relevant

GamesIndustry.biz

Early in our chat, The Sims general manager Kate Gorman said the words: 'The speed of pop culture.

article thumbnail

Pokémon Unite gets knocked out of Belgium and the Netherlands in late 2025

Game Developer

The Pokémon MOBA game is being pulled from the two countries next year, and TiMi and the Pokémon Company are vague as to why.

Games 283
article thumbnail

Pokémon Unite shutting down in Belgium and Netherlands next year

GamesIndustry.biz

Pokémon Unite will be shut down in Belgium and the Netherlands on November 30, 2025.

Studios 109
article thumbnail

Is classic game porting/remastering becoming its own specialization? What I mean is, of course it’s happening more these days, so/but is space growing to be someone who specializes in these projects? Or is it still niche enough that the small number of teams/staff who do it will continue to do it?

Ask a Game Dev

The answer here is "kind of". Here's the main issue - game development is expensive. AAA studios are expensive and cost a lot to run, assigning a AAA studio a remake/port project is not really worth it when compared to the estimated return on investment. Instead, what game publishers often do is contract out the remakes/port job to an independent third-party studio.

AAA 69
article thumbnail

UEFN developer Future Trash raises $5m in seed funding

GamesIndustry.biz

Future Trash has raised $5m in its seed round of funding.

article thumbnail

The Godot Community Firestorm

Game From Scratch

GameFromScratch.com The Godot Community Firestorm Over the weekend a firestorm erupted in the Godot community. It was started by this initial tweet on Friday afternoon: This resulted in a large negative response against the Godot community team. In handling the response they moderated and moderated hard, with most major individuals on the Godot team switching […] The post The Godot Community Firestorm appeared first on GameFromScratch.com.

53
article thumbnail

Valve dropping individual arbitration for consumer complaints in the US

GamesIndustry.biz

Valve is dropping individual arbitration as its way to resolve conflicts with consumers in the US, instead saying such matters should be settled in court going forward.

58
article thumbnail

Metaphor Looks to be an SMT Potluck of Design

Game Wisdom

Metaphor Looks to be an SMT Potluck of Design Josh Bycer josh@game-wisdom.com width="560" height="314" allowfullscreen="allowfullscreen" I posted my thoughts on Metaphor from playing the prologue and it seems like it’s going to be a healthy mix of Atlus’ JRPG design… The post Metaphor Looks to be an SMT Potluck of Design appeared first on Game Wisdom.

Games 52
article thumbnail

Multilanguage Support For Keyboard inputs?

Cocos

As can be seen in the video the standard keyboard event of browser has.key property which holds actual char typed, but cocos on top of it make it’s own EventKeyboard and get only the.code property from native event and fires. I think in previous versions it was possible but not in 3.8 Have any solution, anyone?

52
article thumbnail

Nexon America lays off "small number" of staff

GamesIndustry.biz

Nexon America has been hit with layoffs, with an unknown number of employees affected.

article thumbnail

Is the way to spawn 3d object in UI node related position?

Cocos

Question is, how to spawn 3d object from UI node , example we have - Canvas UI with Camera and we have Root Node in 3d space with Main Camera to render, so i would like to spawn 3d model from ui node position, and keep 3d model parent in Root or child node of 3d space , is it possible? how to convert ui node position into 3d space node, confusing. Cocos Creator 3.

Render 40