Thu.Apr 28, 2022

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Godot Sprint and User Meeting Barcelona June 2022

Mircosoft Game Dev

After a couple of years of online-only events, we are bringing back some in-person Godot events. More precisely, today we are announcing two events taking place at Barcelona: a Godot Sprint for contributors (June 2nd & 3rd) and a Godot User Meeting (June 4th). Both events will be free of charge. Please fill out this form if you intend to join any of the two events.

Engine 52
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Atari ST Programming: Getting Started with STOS BASIC

Retro Game Coders

Now we have our Hatari emulation environment set up and we have installed our initial Atari ST development tools, let’s write some STOS BASIC code. To help us out and save lots of googling, download the STOS manual here and I have uploaded a crunched PDF of the STOS reference card that came in my boxed copy. STOS BASIC Basics: Expanding on Hello World.

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Dev snapshot: Godot 4.0 alpha 7

Mircosoft Game Dev

This new 4.0 alpha 7 comes with one week delay on our every-other-week release schedule, since I was taking some time off :) But that means it got time for even more features and bug fixes to be finalized, reviewed and merged. See past alpha releases for details ( alpha 1 , 2 , 3 , 4 , 5 , 6 ). Be aware that during the alpha stage the engine is still not feature-complete or stable.

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