Sat.Dec 10, 2022

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Singletons In Unity – How To Implement Them The Right Way

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Singleton is a design pattern that is used as a container which holds values that can be globally accessible across the whole project. Singletons are very useful because they can transfer game data from scene to scene without the need to save and load data in the background. There’s also a debate amongst game programmers should you be using the singleton pattern at all because if your game gets too large then it will be hard to manage and so on.

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