Fri.Jun 17, 2022

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Release candidate: Godot 3.5 RC 4

Mircosoft Game Dev

The upcoming Godot 3.5 is now considered feature complete, and has received a lot of bugfixes and improvements over the past weeks thanks to all the testers and developers who reported and fixed issues. We are now at the Release Candidate stage, finalizing everything so that we can release 3.5-stable for all users. At this stage we need people to test this release (and potential follow-up RCs) on as many codebases as possible, to make sure that we catch non-obvious regressions that might have go

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A Breakdown for Budgeting: How to?

Filmustage

We have already established that script breakdown is a key stage in the preparation of any film. It is also quite obvious that a script breakdown makes it possible to start the scheduling of the shooting. However, in this process, we have so far avoided what both breakdown and scheduling are directly related to - budgeting. So today, Filmustage will define how to calculate a budget for your movie.

Prop 52
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The Meanings & Consequences of Rules & Algorithms

Jesper Juul

TL;DR; I used to meet resistance to the idea that video game rules (usually expressed in the programming) and algorithms can be meaningful or important. I discuss four ways game rules can create meaning and/or have political implications. When I first started writing about video games, the humanities were probably at the peak of self-importance, and many of the theories we were taught were presented as timeless and universal for explaining all of human culture for all time.

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