Fri.Nov 18, 2022

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C# Interfaces In Unity – Create Games The Easy Way

Awesome Tuts

When creating a game in Unity the most important thing is to structure your project in a way that you can expand it later by adding new updates to the game. This is done from the beginning when you start creating parts of your game, not like what you see on all YouTube tutorials and low-quality courses where they just open a project and start creating things at random.

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The case for Hearthstone Battlegrounds ending after 4 eliminations

Keith Burgun

Hey all! This is just a short little article where I will try to make the case for why I think Hearthstone: Battlegrounds (which I’ve gotten back into now that the Buddies system has been removed) should end after four players have been eliminated. Currently, for those who don’t know, HSBG is an eight-player FFA game. Typically, you might expect that whoever comes in first place is the winner, and the rest of the players are losers.

Balance 52
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How β€˜On Ice!’ got 95% of its installs from a single playable ad

Game Analytics

Editors note: This article was originally written and published by Mindworks, a leading self-service creatives platform from Mintegral. You can find their original version here. Mindworks is giving GameAnalytics users exclusive trial access to create countless playables and advertise them for free with Mintegral. Hurry, this amazing offer is for a limited time only.