Tue.Feb 22, 2022

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Video Game Tuesday: Framerates and You

Game Industry News

Hey all I’m back with a question to the community for this week’s Video Game Tuesday. It’s all about Framerates and You! Framerates?: I’ve made clear my opinions on Framerates multiple times in the past, and while I still remain unchanged in my opinion on the matter, I do want to hear from you the reader. When you are looking at potential video games to purchase, how important is framerates to you?

Games 52
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Receiver 2 Language Update

Wolffire Blog

Localisation. Accessibility is important in all forms of media and video games are no exception. We have seen interest for our games from all corners of the globe and we are incredibly grateful for the international support. For a long time we have wanted to add language options to Receiver 2 but being an indie developer with limited resources, it wasn’t an easy task.

Media 52
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Master of Magic Dev Diary #8 February 2022

Muha Games

The Magic of Master of Magic This month we decided to go back to the beginning as it were and talk about what exactly makes Master of Magic magical? And the answer of course is spellcasting. Over 200 Spells Firstly, there are so many different types of spells. There are… Continue reading.

Dev 52
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Main breakdown battle: human VS AI

Filmustage

We've been talking a lot about technology lately, and the topic of evolution has appeared several times on our blog. And today we will touch on the subject of script breakdown: we will reflect on why it is important and why we are obsessed with speeding up and automating the process as much as possible. But before we continue, we want to remind you that here we promote the love of art and try to inspire you to take your camera and make a short film.

AI 52
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Blockchain and NFT in Games with Adrian Krion

Game Dev Unchained

Blockchain and NFT in games is a hot topic these past two years and is fast becoming the ‘it thing’ for the future of monetization of games. Like any monetization model that came before (downloadable content, loot boxes, etc.) there is both strong support and resistance to this new technology for games. Adrian Krion is the Founder & CEO @ Wombat – The Home of NFT Gaming, and is on the front lines of helping with integration with this technology.

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Dev snapshot: Godot 4.0 alpha 3

Mircosoft Game Dev

We're continuing on our fortnightly release schedule for alpha snapshots of Godot 4.0 - this time with 4.0 alpha 3. See past alpha releases for details ( alpha 1 , alpha 2 ). Be aware that during the alpha stage the engine is still not feature-complete or stable. There will likely be breaking changes between this release and the first beta release. Only the beta will mark the so-called "feature freeze" As such, we do not recommend porting existing projects to this and other upcoming al

Alpha 52