Fri.Apr 01, 2022

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new Quake map: The Close And Holy Darkness

Radiator Blog

This post spoils what happens in my Quake map. If you care about that, play it first. I made another Quake map -- this one was for a map jam called Retro Jam 7 , where we all spent 2 weeks making level design homages to the greatest hits. The theme here was "Koohoo" or "The Castle of Koohoo" (2001) by Vondur. The theming felt very fresh for Quake at the time, taking notes (and maybe a few textures) from Unreal.

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Introducing Parameters: A Powerful Tool to Level Up Your Code

Hopscotch

Hopscotchers, this is a big one: you can now use parameters in your custom rules and custom abilities! Now you can write the code once and use it all over your project. A parameter is a variable that can be set to a different value each time a custom block is used. You can replace numbers and text in the code inside the custom block with parameters.

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April Fools' 2022

Grumpy Gamer

For 18 years the Grumpy Gamer blog has been April Fools' day free because it's a stupid tradition. So to mix things up a little I'm taking this opportunity to announce I've decided to make another Monkey Island.

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