Do This to Make a Game That Doesn’t Flop (From Experience)
GameDev.Net
JUNE 19, 2025
So, you wanna make a game in 2025? Cool. Just promise me one thing: Don't be that guy — you know, the lone Reddit hero who spent 3 years making a massive open-world RPG, then posted a tear-soaked essay about burnout and why “gamedev is too hard.” Let’s get you smart. And savage. 1. Pick a Niche That Doesn't Suck If you're building an underwater farming sim for left-handed gamers who only play on Wednesdays. stop.
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