Tue.Nov 05, 2024

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Study finds 21 percent of European devs laid off in past year

Game Developer

According the Big Games Industry survey, HR and QA have been hit hardest by layoffs within the European games industry between 2023 and 2024.

Dev 329
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Around 21% of European games professionals have been laid off in the past year

GamesIndustry.biz

Around 15% of games industry workers in Europe were laid off and subsequently found a new job in 2023/2024, with 6.2% laid off and still searching for work, according to the latest Big Games Industry Employment Survey.

Games 139
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Trending Sources

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How devs can spot AI-generated 3D models

Game Developer

Baked-in lighting, mushy meshes, and high polygon counts are telltale signs of AI-generated work.

AI 320
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Nintendo lowers full-year forecast as H1 sales fall 34% to $3.4bn

GamesIndustry.biz

Nintendo has released its financial results for six months ended September 30, showing further declines in both hardware and software sales as the wait for the Switch's successor continues.

Software 131
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Halo 2's E3 2003 demo will deploy as a free, playable Steam mod

Game Developer

Steam owners of the Master Chief Collection will get to play a recreated version of Halo 2's famous gameplay reveal in celebration of its 20th birthday.

Demo 290
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GAMM Game Museum to open in Rome

GamesIndustry.biz

VIGAMUS, the Video Game Museum of Rome, has announced the opening of a new video game museum later this month.

Games 120
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Nintendo lowers fiscal forecast with Switch hardware and software in decline

Game Developer

Does the Switch have enough juice to become Nintendo's best-selling system with a successor on the horizon?

Software 282

More Trending

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Mutant Legion - Coming soon!

Indie DB

Get ready for a fun little arcade shooter: Mutant Legion is set for release in November 2024.

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Square Enix to seemingly move away from platform exclusivity

GamesIndustry.biz

Square Enix is looking to launch its games simultaneously on all platforms more regularly.

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Welcome to ASCENDANT

Indie DB

Find out how ASCENDANT reimagines the 80s in a bold, biopunk setting - combining the neon chaos, humor, and outrageous style of the 80s with modern shooter mechanics, setting it apart from traditional, serious FPS titles. ASCENDANT promises fast-paced.

FPS 91
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Massive Changes to the Unreal Engine/Fab Marketplace Giveaways

Game From Scratch

GameFromScratch.com Massive Changes to the Unreal Engine/Fab Marketplace Giveaways The first Tuesday of every month, Epic Games have been giving away several free Unreal Engine assets for the past few years. With the recent launch of the Fab Marketplace it was feared that this program would go away. Fortunately, that is not the case, but it is changing substantially. […] The post Massive Changes to the Unreal Engine/Fab Marketplace Giveaways appeared first on GameFromScratch.com.

Engine 67
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Admob Plugin Integration

Cocos

Hello everyone. I am trying to integrate the AdMob plugin to a generic Cocos Creator project. I have used the following example linked as a template for this: GitHub - cocos/cocos-google-admob. I have the extension installed but I am left with this error as well as the AdMob not working. Keep in mind I added the entire folder of the example without leaving out any files.

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Gamedev Market: Best of 2024 Bundle

Game From Scratch

GameFromScratch.com Gamedev Market: Best of 2024 Bundle The Gamedev Market: Best of 2024 Bundle is currently available on Humble Bundle. This is a collection of game ready 2D sprites, tiles, effects, sound effects and music for creating games. It is organized into the following tiers: 1$ Tier Enemy Sprites Pack 1 – Rogue AdventureCharacter Sprites Pack 1 […] The post Gamedev Market: Best of 2024 Bundle appeared first on GameFromScratch.com.

Sprite 69
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Another question about NPC’s I will sometimes see players just let the NPC kill enemies which usually goes with them struggling to kill them or they take a long time to even getting killed themselves. I’m assuming the same stuff you said in your last post applies to these NPC’s?

Ask a Game Dev

We rarely want AI allies to overshadow players - doing so will break the power fantasy. Instead, we want them to look like they're fighting and take a while so that the player can be the hero. You should read this archive post about [ why we don't want AI allies to be too good or too strong ]. TLDR, it doesn't feel fun if the AI allies are too strong. [ Join us on Discord ] and/or [ Support us on Patreon ] Got a burning question you want answered?

AI 52
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How to Run React App Locally? A Full Guide

Artoon

Starting with React and unsure how to get your local application up […] The post How to Run React App Locally? A Full Guide appeared first on Artoon Solutions.

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Video Player in Windows build

Cocos

I am currently working on a project using Cocos Creator 3.7.2 and I need to integrate a video player. The built-in video player component works fine for web builds, but I am encountering issues with it on Windows builds. I also attempted to implement a video tag through DOM manipulation, but that solution only functions in web builds as well. Does anyone have suggestions or workarounds for getting a video player to work in Windows builds?

Build 40
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Video Player in Windows build

Cocos

I am currently working on a project using Cocos Creator 3.7.2 and I need to integrate a video player. The built-in video player component works fine for web builds, but I am encountering issues with it on Windows builds. I also attempted to implement a video tag through DOM manipulation, but that solution only functions in web builds as well. Does anyone have suggestions or workarounds for getting a video player to work in Windows builds?

Build 40