Doom: The Dark Ages' financial fate rests on a parry mechanic
Game Developer
MAY 6, 2025
Rip and tear and press 'L2' until it is done.
Game Developer
MAY 6, 2025
Rip and tear and press 'L2' until it is done.
GamesIndustry.biz
MAY 6, 2025
Former ProbablyMonsters alum Carlos Sanchez (CEO), Jolie Menzel (studio design director), Kevin Creese (studio engineering director), Matt Boehm (studio animation director), and Ryan Kaufman (CCO) have opened a new studio focused on "emotionally rich, single-player narrative games," Zunzún.
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Game Developer
MAY 6, 2025
Meta Quest hardware sales declined during Q1 with Reality Labs still losing billions.
GamesIndustry.biz
MAY 6, 2025
Iwot Games, the studio behind an upcoming open world RPG based on The Wheel of Time universe by Robert Jordan, has hired Stéphane D'Astous as its director of studio operations.
Game Developer
MAY 6, 2025
The Swedish developer said the deal will enable it to pursue 'broader strategic opportunities' for the struggling franchise.
GamesIndustry.biz
MAY 6, 2025
Roblox has published its financial report for the first quarter of the fiscal year, reporting strong growth across the board including over $1 billion in revenue.
Indie DB
MAY 6, 2025
Added new features to the game and released the official demo of the game.
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Game From Scratch
MAY 6, 2025
GameFromScratch.com Fab May 2025 Free Asset Giveaway [May 6 May 20] Every other Tuesday we get anUnreal EngineFab marketplace giveaway, and this Tuesday is no exception. In fact this week we also have an additional Quixel MegaScans giveaway as well as two Unreal Engine bundles to cover! You can get three free game development assets during the next two week for The post Fab May 2025 Free Asset Giveaway [May 6 May 20] appeared first on GameFromScratch.com.
GamesIndustry.biz
MAY 6, 2025
Bungie has had a motion to dismiss a Destiny 2 copyright infringement lawsuit denied by the Eastern District of Louisiana court.
Ask a Game Dev
MAY 6, 2025
This is a good question. The core element here that drives everything in a metroidvania is the intersection between the abilities the player gets and the level design. Everything a player does in a platformer follows three sequential steps: The player sees a potential challenge or obstacle The player considers what kind of tools/abilities she has at her disposal to overcome the obstacle The player uses those tools to overcome the obstacle As you've identified, a player needs exploration, progres
GamesIndustry.biz
MAY 6, 2025
Nintendo has initiated legal action against a third-party accessories company that it alleges has violated its trademark and engaged in false advertising.
Rocket Brush Studio
MAY 6, 2025
Neglecting to align AI testing strategies with real-world scenarios is the top mistake made during implementation. This blog explores why it happens, its impact on product quality, and how QASource helps create robust AI test plans tailored for practical results.
Cocos
MAY 6, 2025
Hello, we just open-sourced our rouglite game, heavily inspired by Vampire Survivors.
Game Wisdom
MAY 6, 2025
Blasting and Slashing With Two Indie Shooters Josh Bycer josh@game-wisdom.com width="560" height="314" allowfullscreen="allowfullscreen" This is a double review of Soulslinger: Envoy of Death and Viscerafest, both played with press keys. 00:00 Intro 00:18 Soulslinger Envoy of Death 5:41 Viscerafest … The post Blasting and Slashing With Two Indie Shooters appeared first on Game Wisdom.
Cocos
MAY 6, 2025
May I ask, do Chinese MMORPGs have a template or tool that makes development easy?
Cocos
MAY 6, 2025
<img src='BNB' /> 0.00 BNB Hello guys, I have add image atlas but still something wrong Thanks!
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