Wed.Mar 22, 2023

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Key takeaways from the quest design of Cyberpunk 2077 and The Witcher 3

Game Developer

CD Projekt RED quest director Paweł Sasko highlighted the most important lessons learned from developing these two prolific RPGs at GDC 2023.

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Nuverse lets AI do all the talking and moving of NPCs in Earth: Revival

PreMortem.Games

Chinese developer and publisher Nuverse is using AI for all NPC speech and animation in games. For its upcoming science fiction survival title Earth: Revival the development team used a system to generate speech and compute full body animations for NPCs, without any manual intervention. The company claims that the majority of players could not tell that the voices were synthesized.

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Kirby at 30: Looking at a game's anniversary through lens of new games

Game Developer

Series directors deconstruct big Kirby changes in a 3D adventure and a 2D remake.

Games 316
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Tim Sweeney believes the metaverse is "happening for real"

GamesIndustry.biz

Epic Games showcased its vision for a metaverse at today’s State of Unreal, during which it unveiled more details about the economy around its Unreal Editor for Fortnite , a new unified marketplace, Fab, which offers assets across several game engines, new Metahumans animation tools, and more. Talking to GamesIndustry.biz at GDC 2023, Epic Games CEO Tim Sweeney further clarified his vision for an open ecosystem across the games industry.

Asset 98
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Epic debuts Metahuman Animator and new Unreal Engine 5.2 tools

Game Developer

Epic spotlighted new tools at GDC 2023 that it claims will help developers of all sizes build richer game worlds.

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Amazon Luna launches in the UK, Germany and Canada

GamesIndustry.biz

Sign up for the GI Daily here to get the biggest news straight to your inbox Update: Amazon has confirmed it has launched Luna in the UK, Germany and Canada. A blog post offers an introduction to the cloud gaming service for new users, including links to buy the Luna console in the three territories.

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Unreal Editor for Fortnite launching in beta today

GamesIndustry.biz

At GDC 2023 today, Epic Games unveiled details about its Unreal Editor for Fortnite, Unreal Engine 5.2 procedural tools, and more. During the State of Unreal event at the Blue Shield of California Theater, executive vice president Saxs Persson announced that Epic's Unreal Editor for Fortnite will be launching in public beta today, with the aim to combine the power of Unreal Engine to "the scale of the Fortnite audience.

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Epic to unify content marketplaces and offer creators 88 percent revenue cut

Game Developer

The Unreal Engine Marketplace, ArtStation Marketplace, Sketchfab, and Quixel Bridge will soon become "Fab.

Content 245
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Meta reveals Oculus Publishing as Meta Quest Store revenues pass $1.6bn

GamesIndustry.biz

Sign up for the GI Daily here to get the biggest news straight to your inbox Meta has unveiled Oculus Publishing as the official name for its virtual reality publishing program. The division will partner with studios to provide funding, production, and promotion services.

Studios 96
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A seven-year blink of an eye: Before Your Eyes ' woes deconstructed at GDC

Game Developer

Childhood friends come together to make a dream video game. What could go wrong? According to its narrative lead, nearly everything.

Games 207
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Runtime authoring in projects using ECS for Unity

Unity Blog

Unity’s Sébastien L'Heureux shares more about the new Data Modes pattern so developers can make the most of Editor workflows specific to projects using ECS for Unity.

Data 95
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The new Xbox sustainability toolkit will help devs become energy conscious

Game Developer

The Xbox Developer Sustainability Toolkit will help developers curb their carbon footprint.

Dev 239
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ID@Xbox has paid out more than $4bn to developers in ten years

GamesIndustry.biz

At a glance Microsoft has revealed that it has paid developers in its ID@Xbox program more than $4 billion since the initiative first launched in 2013. A blog post by the program's director Chris Charla reflects on the first ten years of ID@Xbox, including some facts and figures around what it has accomplished so far.

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Lessons from making Horizon Forbidden West's Tallneck Cauldron

Game Developer

Learn what went into making Horizon Forbidden West's breathtaking Cauldron IOTA.

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Unlock the Basics of Access Management

Rocket Brush Studio

One of the integral parts of a software system and security testing is restricting a user's access to information by introducing user roles and permissions. This blog will provide you with complete knowledge about access management.

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Elden Ring crowned GOTY at the Game Developers Choice Awards 2023

Game Developer

Elden Ring and God of War Ragnarok were the big winners at the Game Developers Choice Awards 2023.

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Microsoft reveals Xbox Developer Sustainability Toolkit

GamesIndustry.biz

Sign up for the GI Daily here to get the biggest news straight to your inbox Microsoft has unveiled the Xbox Developer Sustainability ToolKit. The kit aims to help creators reduce energy consumption and measure carbon emissions during game development.

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Inside the game development stories of the 2023 Independent Games Festival Winners

Game Developer

Learn about the winners of this year's Independent Games Festival, and hear the stories behind their games.

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Nexon's MapleStory Universe to feature NFTs

GamesIndustry.biz

Sign up for the GI Daily here to get the biggest news straight to your inbox Nexon has revealed that MapleStory Universe will allow users to create and manage non-fungible tokens. As reported by VentureBeat , the news was announced at GDC by the title's project head Sun-young Hwang.

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Creating the endgame of God of War Ragnarok was a battle for its developers

Game Developer

The senior level designer of the PS5's most ambitious action game explains how the final battle almost broke the game.

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Gamestop revenue dips as it pulls nearly $6bn in 2022

GamesIndustry.biz

Sign up for the GI Daily here to get the biggest news straight to your inbox Video game retailer GameStop has seen a 1.4% dip for the fiscal year 2022 as it amassed $5.93 billion in net sales. Meanwhile, the company reported that net sales hit $2.2 billion during its fourth quarter, a decrease of 1.2% year-over-year. The company released its financial results for the 12-month period that ended on January 28, 2023.

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Arkane axed a PS5 version of Redfall after being bought by Microsoft

Game Developer

Before Microsoft went and bought ZeniMax, Arkane's Redfall could've been a multiplatform title.

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Pokémon Snap, systemic comedy and siding with the player: How Bugsnax came to life

GamesIndustry.biz

A launch title for the PlayStation 5 in 2020, Young Horses' Bugsnax very quickly become an indie darling thanks to its silly critters and fun mechanics to catch them, its compelling story, and its great cast. At GDC yesterday, Young Horses' studio head John Murphy looked back at Bugsnax's six years of development, the challenges to follow up on the success of 2014's Octodad: Dadliest Catch, and the lessons it's taking to its next project.

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Sonic Frontiers has sped past 3 million copies sold

Game Developer

Sonic's still running and still selling copies.

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Unity Announced Unity AI

Game From Scratch

GameFromScratch.com Unity Announced Unity AI Just a few days after we covered the impressive ChatGPT integration demo from a Unity developer, Unity have formally announced Unity AI. Right now details are exceptionally vague, with Unity releasing a video that shows the kinds of things you can request of Unity AI, but no actual results. At … Unity Announced Unity AI Read More The post Unity Announced Unity AI appeared first on GameFromScratch.com.

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Player spending on Epic Games Store reached $820m in 2022

GamesIndustry.biz

Epic Games has released updated facts and figures from its growing PC marketplace, and given some insight into what developers and publishers can expect this year. In addition to revealing that $820 million was spent on the Epic Games Store in 2022, the Fortnite firm also promised support for third-party subscription services and new 'content hubs' to help companies promote their titles.

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Luck

iHobo

Ten Player Motives #4 Everybody likes to win, but not everyone is willing to suffer to get there. Fortunately, there's a way of making games anyone can win - pure, blind luck. The reason that kids love games with a low degree of skill and a high degree of luck (Snakes and Ladders or Candyland for instance) is that anyone can win - they have just as much chance of beating their parents at these games as vice versa, and that makes games of pure chance very appealing to younger players, who are

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California judge dismisses gamer lawsuit against Microsoft ABK acquisition

GamesIndustry.biz

Microsoft has temporarily won a dismissal against an antitrust lawsuit from consumers challenging its proposed acquisition of Activision Blizzard. In a filing spotted by Reuters , a federal judge in San Francisco ruled that the group of ten plaintiffs "[lacked] allegations" in the complaint they filed last year. The group claim Microsoft's ownerships of Activision Blizzard would harm consumers and competition in the video games market.

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Epic Games Launch FAB Universal GameDev Marketplace

Game From Scratch

GameFromScratch.com Epic Games Launch FAB Universal GameDev Marketplace Today at GDC, Epic Games made several announcements… Unreal Engine 5.2 preview, Unreal for Fornite, MetaHuman Animator, but the biggest announcement of them all is Fab. Fab is a universal game development marketplace combining the Unreal Engine Marketplace, Quixel Bridge software, Quixel MegaScans assets, ArtStation and Sketchfab.

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Build x64 in Window 7 not working

Cocos

We have only tested the build on Windows 10 and higher versions, so you may consider upgrading your Windows version. To run it on Windows 7, you’ll need to recompile some of the third-party libraries.

Build 52
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Unreal Engine 5.2 Preview + UE for Fortnite + Verse

Game From Scratch

GameFromScratch.com Unreal Engine 5.2 Preview + UE for Fortnite + Verse In addition to the massive announcement of the Fab Asset Store, Epic Games had several other announcements to make at The State of Unreal. This includes the preview release of Unreal Engine 5.2 available for download now, the first version of Unreal Editor for Fornite (UEFN) which also includes the … Unreal Engine 5.2 Preview + UE for Fortnite + Verse Read More The post Unreal Engine 5.2 Preview + UE for Fortnite + Ver

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Build x64 in Window 7 not working

Cocos

Hi Friends, I use creator 3.7 to make a build for “Windows” platform. The build can run on win10 64x , but it cannot run on win7 x64bit. I have tried some different PC/Laptop which is still run Window 7 x64, and it shows different missing DLL files. In the creator, I just follow the way, click “build → Make → run” with default setting, and zip the windows folder and run the.exe file in the Release folder(the path is “windows/proj/Release/GAMENAME.exe”).

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Visual Studio 2022 Adds Breakpoint Groups

Game From Scratch

GameFromScratch.com Visual Studio 2022 Adds Breakpoint Groups Sometimes a basic feature is added to a decades old product and it can really change the way you work, with Visual Studio 2022 the addition of breakpoint groups could be exactly that feature. Breakpoint groups are exactly what they sound like, a way of organizing debugging breakpoints into groups, … Visual Studio 2022 Adds Breakpoint Groups Read More The post Visual Studio 2022 Adds Breakpoint Groups appeared first on GameFromSc

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Resident Evil 4 Remake | Critical Consensus

GamesIndustry.biz

When Resident Evil 4 launched on Nintendo GameCube, it was a revelation. The title jettisoned the gameplay that the franchise had become known for – no more fixed camera angles, and goodbye 'tank' controls – and in its place was a new third-person action horror experience. It not only re-defined the Resident Evil franchise, but most of the third-person action games that followed.

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