D2 log 069 – Editor streamlining
Catnip Games
AUGUST 7, 2022
While making a test level to try out some gameplay-related code I realized the editor had become a bit cumbersome to use. It was time for another round of editor improvements. Some commands got moved into a global top menu bar, which helped a lot. Not all controls need to be always visible. Second, I added a panel with the sorely needed list of all entities in a level.
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