Wed.Sep 07, 2022

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Is Object Pooling "Dead" (Again)?

The GameDev Guru

And yet the question comes back to strike again. is pooling dead?

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Dev snapshot: Godot 4.0 alpha 16

Mircosoft Game Dev

We're working towards finalizing the feature set for 4.0 beta, reviewing many PRs which have been opened prior to our roadmap feature freeze announced a month ago. While this process is ongoing, we'll keep releasing alpha builds so here's 4.0 alpha 16 ! Same deal as usual, lots of bugs fixed and more refactoring and feature work. Some noteworthy changes in this release: Re-enable support for Web exports using the OpenGL 3 / WebGL 2 renderer.

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