nDreams opens new VR studio after shuttering two others
Game Developer
FEBRUARY 6, 2025
The company's latest opening, Compass, has been unveiled following the closure of nDreams Studio Orbital and nDreams Studio.
Game Developer
FEBRUARY 6, 2025
The company's latest opening, Compass, has been unveiled following the closure of nDreams Studio Orbital and nDreams Studio.
Nvidia
FEBRUARY 6, 2025
Neural rendering is the next era of computer graphics. By integrating neural networks into the rendering process, we can take dramatic leaps forward in. Neural rendering is the next era of computer graphics. By integrating neural networks into the rendering process, we can take dramatic leaps forward in performance, image quality, and interactivity to deliver new levels of immersion.
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Game Developer
FEBRUARY 6, 2025
Leaders from Microsoft, Sony, Nintendo, Take-Two, Ubisoft, and more will be in attendance.
GamesIndustry.biz
FEBRUARY 6, 2025
Take-Two Interactive announced its financial results for the third quarter of fiscal year 2025, reporting net bookings of $1.37 billion, a 3% increase from the previous year and within the company’s projected guidance. The company also reaffirmed its full-year net bookings outlook of $5.55 billion to $5.65 billion, citing strong performance from its core franchises and an upcoming release schedule set to drive significant growth.
Game Developer
FEBRUARY 6, 2025
Developers across Smite's design, production, and esports teams have been impacted by Hi-Rez's latest reductions.
GamesIndustry.biz
FEBRUARY 6, 2025
As Take-Two Interactive reported strong results for Q3 FY 2025 and readied investors for a blockbuster year that includes the release of Rockstar's long anticipated Grand Theft Auto 6, Strauss Zelnick, Chairman and CEO of Take-Two Interactive, took the time to talk to GamesIndustry.biz about the results and some of the biggest issues facing the industry in 2025.
Game Developer
FEBRUARY 6, 2025
Silverstring Media wants to reclaim the "idle game" genre to reward truly idle gameplay.
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Game Developer
FEBRUARY 6, 2025
'Our main focus now is to ensure that they can continue to create great games.
GamesIndustry.biz
FEBRUARY 6, 2025
Paradox Interactive has acquired Bulgarian developer Haemimont Games for an undisclosed amount.
Game Developer
FEBRUARY 6, 2025
Blind Squirrel grabbed Distributed largely for its proprietary AI tool made for Unreal Engine, which could help make port development shorter.
Cocos
FEBRUARY 6, 2025
I built my project using Cocos Creator 3.8.5 and opened it in Xcode 12.0.1. Although it shows Build succeeded, the app crashes when I run it. I tried using Cocos Creators example projects, but the same issue occurs. Is this a configuration problem or a version compatibility issue? I also tested with Cocos Creator 3.8.4 and got the same result. Target iOS Version: 12.0 Simulator : iPhone 11 Pro Max mac OS:10.15.
Game Developer
FEBRUARY 6, 2025
The Japanese developer was previously alleged to have tried forcing employees at its Tokyo office to voluntarily resign.
GamesIndustry.biz
FEBRUARY 6, 2025
nDreams has launched a new studio called Compass, as it shuts down two others.
Game Developer
FEBRUARY 6, 2025
On Thursday, March 20that 12:15-1:15pm,GDC will present From Idea to Action: Lessons from a New Accessibility Initiative.
GamesIndustry.biz
FEBRUARY 6, 2025
User-generated content (UGC) studio Voldex has acquired the Roblox life simulation game Brookhaven.
Indie DB
FEBRUARY 6, 2025
The tower defense game with auto-battler and roguelike elements reaches 1.0 today, and exits Early Access!
GamesIndustry.biz
FEBRUARY 6, 2025
Steam now warns players when games released in early access have not been recently updated.
AWS Games
FEBRUARY 6, 2025
Demonstrating the extreme scalability of Amazon GameLift , Amazon Web Services (AWS) has benchmark tested support for up to 100 million concurrent users (CCU) for a single gamea groundbreaking feat for the AWS managed solution. Amazon GameLift alleviates developers game server hosting concerns by dynamically scaling backend resources. The test also showcased how Amazon GameLift can add 100,000 players to a game each second and spin up more than 9,000 new compute instances each minute.
GamesIndustry.biz
FEBRUARY 6, 2025
Blind Squirrel Games has acquired Colombian-based studio, Distributed Development.
The Liquid Fire
FEBRUARY 6, 2025
7thSage again. Welcome back. This time we’ll be expanding upon pathfinding from earlier in the series and creating some different range options for our attacks. While some attacks might be a simple distance like our movement, other attacks might use a pattern such as a line or a cone. I did break from the original lessons on the specific formulas used in the different range options, but in the process I tried to add some additional functionality, and added a few new shapes.
GamesIndustry.biz
FEBRUARY 6, 2025
The Vietnamese Ministry of Information and Communications now requires game developers to obtain a license for apps to remain available on Apple's App Store.
Cocos
FEBRUARY 6, 2025
Cocos Creator 3.8.5 (but was spotted on older version also). @ccclass('Test') export class Test extends Component { protected onEnable(): void { console.log('enabled called!'); this.scheduleOnce(() => { this.enabled = true; }, 1); this.enabled = false; } } enabled called! will be logged only once, if we set this.enabled = false; inside onEnable().
GamesIndustry.biz
FEBRUARY 6, 2025
Bandai Namco has reportedly shed over a hundred staff between April 2024 and February 2025.
Filmustage
FEBRUARY 6, 2025
Whether you do or don't have experience with documentary budgets, you might change your mind about how crucial proper planning can be. Think your creative vision is enough? Think again! Without a silver screen-worthy financial blueprint, you're leaving your project vulnerable. Potential investors are known for their keen eye on numbers, and they're more likely to get interested in projects that show careful consideration of every penny.
GamesIndustry.biz
FEBRUARY 6, 2025
Digital Bandidos has appointed three new hires to its senior team: Richard Iwaniuk, Richard Iggo, and former GamesIndustry.biz editor-in-chief, James Batchelor.
GamesIndustry.biz
FEBRUARY 6, 2025
At least 20 staff have lost their jobs following another round of cuts at Smite developer Hi-Rez Studios.
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