Tue.Jan 31, 2023

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The Rundown: What's happening with Microsoft's Activision Blizzard merger?

Game Developer

A rolling rundown that explains what's going on with Microsoft's ongoing Activision Blizzard merger, detailing key headlines, the story so far, and where it could be heading next.

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Unity Line Renderer: Ultimate Guide

Game Development for Beginners

The Unity Line Renderer is a powerful tool that allows you to create and render lines in Unity. You can use it to create a wide range of visual effects, from simple lines to complex shapes and patterns. The Line Renderer component takes in an array of points for customizing the shape of the lines.

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Join us for an expert discussion on the State of the Game Industry

Game Developer

In this expert panel discussion, Dr. Matthew White (Whitethorn Games), Dana Ware (The VOID), and Alissa McAloon (GameDeveloper.com) dissect the biggest topics and developer sentiments from the 2023 State of the Game Industry report.

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The Mobile Games Industry In the Year 2023

Deconstructor of Fun

Welcome to our annual, highly anticipated, prediction series. Unlike the years before, we decided to really leverage our fantastic community of senior games industry folks to present you with trends that will shape our industry during the year. And we spiced things up by voting on the likelihood of each prediction. The likelihood charts you’ll find at the end of each prediction are generated from responses from the Deconstructor of Fun community.

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Report: Sony lowers expectations for PS VR2 launch after pre-orders falter

Game Developer

It's being reported that Sony has halved its forecast for launch shipments of its next-generation VR headset.

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Best practices for mobile UI design – part 1

Unity Blog

In this two-part interview, we discuss best practices for mobile UI design with Outfit7’s Aleksander Gregorka and Maja Nadvešnik, Samsung’s Søren Klit Lambaek, and Unity’s own Benoit Dupuis and Stefania Valoroso.

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Sony: We have not cut PS VR 2 production numbers

GamesIndustry.biz

PlayStation says it has "not cut PlayStation VR2 production numbers", following a report from Bloomberg. The firm told GamesIndustry.biz that it is "seeing enthusiasm from PlayStation fans for the upcoming launch, which includes more than 30 titles such as Gran Turismo 7, Horizon Call of the Mountain, and Resident Evil Village." The initial report said that Sony was making a significant reduction in its projections for PlayStation VR 2, and even warned supply partners that manufacturing could de

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40 Ubisoft Paris workers strike following Yves Guillemot's comments

Game Developer

The striking workers at Ubisoft Paris hope their one-day strike leads to more in the French publisher's future.

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Sony reportedly halves PSVR 2 shipment forecast

GamesIndustry.biz

Sign up for the GI Daily here to get the biggest news straight to your inbox Sony has reportedly made a dramatic reduction in its projects for PlayStation VR 2, and even warned supply partners that manufacturing may decrease as well. Sources told Bloomberg that the company halved its original forecast for PSVR 2 shipments from two million units for the headset's launch quarter to one million.

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343 Industries to undergo changes as it continues to make Halo games

Game Developer

343 and Halo are indeed here to stay, but not everything will be staying the same.

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Car Mechanic Simulator 2018 Won’t Start: How to Fix

Game Errors

Car Mechanic Simulator 2018 is available on Steam and it seems that the game encounters a lot of errors. The worst part is that most of these reviews are negative, people complaining about various bugs and glitches. In this 2018 version, Car Mechanic Simulator seems to be poorly optimized and players reported launching issues, black screen, crashes, low frame rates, drops of fps, and freezes.

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Microsoft upping the price of Xbox hardware in Japan

Game Developer

"This price revision affects our customers and was a difficult decision to make.

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HR exec says it's on women to solve the industry's sexism problem | 10 Years Ago This Month

GamesIndustry.biz

The games industry moves pretty fast, and there's a tendency for all involved to look constantly to what's next without so much worrying about what came before. That said, even an industry so entrenched in the now can learn from its past. So to refresh our collective memory and perhaps offer some perspective on our field's history, GamesIndustry.biz runs this monthly feature highlighting happenings in gaming from exactly a decade ago.

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Report: Xbox, PlayStation, and Nintendo won't be at E3 2023

Game Developer

E3 without the Big Three?

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Godot XR update - January 2023

Mircosoft Game Dev

Updates on various things XR in Godot as per January 2023. New Godot XR Tools, new documentation for Godot 4, new supported renderers and devices.

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Game Changers becomes a permanent fixture of GamesIndustry.biz

GamesIndustry.biz

We said last year that we wanted to go bigger with Game Changers – and we meant it. When it first began, Game Changers was a series of short profiles crammed into December. This year, we extended this into in-depth interviews – which have been running throughout the past month – looking closer at the work selected groups and individuals are doing to improve the games industry.

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Cities Skylines An Error Occurred: Easy Fixes

Game Errors

Cities: Skylines is released on Steam and has pretty good reviews from the users, but some of them also reported Cities Skylines errors that make the game unplayable. The most frequent issue discussed by the players is Skylines an error occurred. Plus , there are particular errors such as Cities Skylines error system.nullreferenceexception that you can fix using the simple solutions down below.

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Nintendo, Sony and Xbox reportedly skipping E3 2023

GamesIndustry.biz

At a glance E3 2023 will feature little to no presence from the three console platform holders, according to a new report. Sources told IGN that neither Xbox, Sony nor Nintendo will be an official part of E3 2023, or have a booth on the showfloor at the Los Angeles Convention Center, when the annual trade show returns in June.

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GameAnalytics achieves SOC2 Type II & ISO27001 information security standards

Game Analytics

GameAnalytics is proud to announce that it has achieved SOC 2 Type II compliance in accordance with American Institute of Certified Public Accountants (AICPA) standards for Service Organizations also known as SSAE 18. Achieving this top security standard demonstrates that GameAnalytics pursues enterprise-level security for partners and customers’ data, safely processed within the GameAnalytics systems.

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Around 40 Ubisoft Paris staff attended strike for better working conditions

GamesIndustry.biz

Around 40 staff from Ubisoft Paris went on strike on Friday afternoon, as announced two weeks ago. According to Axios , who talked to a striker, the employees gathered in the studio's cafeteria from 1pm. The movement took the form of a "group strategy discussion" rather than a protest, the publication said. One employee told Axios that the movement "has helped build the next strikes to come,” adding: "If Ubisoft management doesn't want to hear from us, they might understand that it's the w

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In-Camera VFX — How Industry Experts are Using It

Perforce

Learn how in-camera VFX and LED walls are revolutionizing on-set virtual production in this interview with Michael McKenna, CEO & Co-Founder of Final Pixel.

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Microsoft to increase Xbox Series S|X console prices in Japan

GamesIndustry.biz

Microsoft has announced that it will increase the retail price of its Xbox Series S|X units in Japan. As reported by Famitsu , per translation by Gematsu , the tech firm's changes will become effective on February 17.

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How to Effectively Manage an Offshore QA Team

Rocket Brush Studio

Outsourcing certain business functions allow your business to flourish as you direct your time and effort into more valuable activities. Hiring an offshore quality assurance (QA) team is one way to help your business succeed. Offshore QA teams can be invaluable assets that help reduce costs and expand your company's reach. In this blog post, we'll go over the benefits and challenges of hiring an offshore QA team.

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The January issue of MCV/DEVELOP is online now! Inside: Bonsai Collective, DEVELOP/JOBS, Private Division, A Little to the Left and more!

Game Development News

There’s a new issue of MCV/DEVELOP out now – and you can read it here for free

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How Android Application Development Can Benefit Your Business?

Artoon

It holds a considerable edge over the second-best mobile platform. Automatically this […] The post How Android Application Development Can Benefit Your Business? appeared first on Artoon Solutions.

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Game storytelling and narrative design

Jaunty Bear Games

Game storytelling and narrative design involves creating a compelling and immersive narrative that enhances the player’s experience and engagement with the game. This can include developing characters and their backgrounds, creating a believable and consistent game world, and crafting a compelling plot with meaningful choices for the player to make.

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Sprite keep aspect

Cocos

thanks for reply! muxiandong: Best option: you could add a node above the Sprite node’s hierarchy, treat the node where the Sprite component is located as a separate node, and set the sizeMode property to raw.

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Apex Legends Mobile to go offline

GamesIndustry.biz

Sign up for the GI Daily here to get the biggest news straight to your inbox Respawn Entertainment has announced that it will be shuttering Apex Legends Mobile. The studio released a statement on Twitter and said that the portable shooter's servers will go offline on May 1.

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Sprite keep aspect

Cocos

what do you think about this solution? @ccclass('PreserveAspectRatioComponent') @requireComponent(Sprite) @executeInEditMode export class PreserveAspectRatioComponent extends Component { private sprite: Sprite private uiTransform: UITransform protected onEnable() { this.sprite = this.getComponent(Sprite) this.uiTransform = this.getComponent(UITransform) this.

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EA delays Star Wars Jedi: Survivor to April 28

GamesIndustry.biz

Sign up for the GI Daily here to get the biggest news straight to your inbox EA has announced that it has delayed the launch of Star Wars: Jedi Survivor to April 28. The game publisher released a statement about the release date change on Twitter.

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Sprite keep aspect

Cocos

[link] Hi, you can set the sizeMode property of the Sprite to raw, which serves to use the size of the original image. However it will change the size of the node where the current Sprite component is located (UITransform), i.e. if you modify the size of the node then the sizeMode will change to custom. if you set the sizeMode to raw then the size of the node will become the size of the original image.

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What is the most boring common work you see commonly as a game dev?

Ask a Game Dev

ALT By far the most common boring common work as a game dev is “waiting for the game or level to finish building”. Build times are probably the greatest time period of lost productivity and boredom among game developers the world over. Be it crunching levels, compiling code, preparing textures, or compressing archives, waiting for builds (and waiting for fixes to build breakages) on any given game has probably eaten at least 10% of the team’s total development time.

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Float Compression 2: Oodleflate

The Astronauts

Introduction and index of this series is here. In the previous part I looked at generic lossless data compressors (zlib, lz4, zstd, brotli), and was thinking of writing about data filtering next. But then, libdeflate and Oodle entered the chat! libdeflate libdeflate is an independent implementation of zlib/deflate compression, that is heavily optimized.

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An issue with node.on(cc.Node.EventType.MOUSE_MOVE) v2.4.9

Cocos

Hi, I’m testing on 2.4.x latest version 2.4.11. The result I get is that my chrome browser on my mac, which gets the button IDs of my left and right mouse button presses, is correct. You may wish to check this out. If there is still doubt, you can attach your demo to me. NewProject_1.zip (235.

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