Plugins!
Mircosoft Game Dev
FEBRUARY 26, 2016
Let there be Plugins. For a while users have requested they can extend Godot without having to modify the core C++ codebase. We have begun implementing this in the form of plugins. Support is experimental on GitHub HEAD but there should be enough resources to get to work. EditorPlugin. Plugins are created in Godot by extending the EditorPlugin class.
Let's personalize your content