April, 2014

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Monkey Island Design Notebook Scribblings

Grumpy Gamer

More scans from the Monkey Island Design Notebook. I'm glad I kept these notebooks, it's a good reminder of how ideas don't come out fully formed. Creation is a messy process with lots of twisty turns and dead ends. It's a little sad that so much is done digitally these days. Most of my design notes for The Cave were in Google Docs and I edited them as I went, so the process lost.

Editing 52
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What is an indie developer?

Grumpy Gamer

What makes a developer "indie"? I'm not going to answer that question, instead, I'm just going to ask a lot more questions, mostly because I'm irritated and asking questions rather than answering them irritates people and as the saying goes: irritation makes great bedfellows. What irritates me is this almost "snobbery" that seems to exist in some dev circles about what an "indie" is.

Indy 40
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Who Are These Pirates?

Grumpy Gamer

This has always bugged me. Now that I've pointed it out, it's going to bug you too.

Bug 52