February, 2023

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How to Build in the Metaverse — A Primer on Metaverse Game Development

Perforce

Learn how the metaverse is being defined, what counts as a metaverse game, and how you can get started building in the metaverse.

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EA lays off hundreds of QA workers from Baton Rouge office

Game Developer

The entire QA team at EA's Baton Rouge office was reportedly let go without warning.

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Mercury Fallen

GameDev.Net

Manage a group of intrepid colonists as they attempt to survive on an alien world. Automated machine construction was sent ahead to create the underground Mercury Facility, but something has gone wrong. Your colonists awake to find the facility in ruin. Expand the colony, grow crops, build structures, recover technologies and discover lost secrets to ensure the survival of your new home away from home.

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Inspecting memory with the new Memory Profiler package

Unity Blog

Discover five key workflows in the new Memory Profiler package that you can use to diagnose and examine memory-related issues in your game.

Games 98
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Float Compression 7: More Filtering Optimization

The Astronauts

Introduction and index of this series is here. In the previous post I explored how to make data filters a bit faster, using some trivial merging of filters, and a largely misguided attempt at using SIMD. People smarter than me pointed out that getting good SIMD performance requires a different approach. Which is kinda obvious, and another thing that is obvious is that I have very little SIMD programming experience, and thus very little intuition of what’s a good approach.

Data 95
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Final Boss: Panivox’s Philip Oliver, the creator of RichCast

Game Development News

Every month an industry leader wraps up MCV/DEVELOP with their unique insight.

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Hidetaka Miyazaki's advice for challenging game design: "Trust players"

Game Developer

FromSoftware game director Hidetaka Miyazaki took time to share some design insights from the making of Elden Ring at DICE 2023.

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The Making of CottonTail

GameDev.Net

An innovative platform with access to a legal database of links to movies and series. All movies and series in one place checked page.

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Improving and expanding use cases: Physics changes in Unity 2022.2

Unity Blog

Unity’s Anthony Yakovlev and Siobhan Fitzgerald-Gibson share the latest updates to physics tools in the 2022.2 Tech Stream, including changes made based on direct customer feedback.

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NFT 2.0: The next version of NFT you must know

Logic Simplified

Since NFT took the world by storm in 2021, they progressed beyond JPEG collectibles to establish themselves as a force in the crypto as well as Web 3.0 world. They have evolved into valuable assets with numerous applications in both the virtual and physical worlds. But now, the NFT era has been rising to its next better version with the introduction of NFT 2.0.

Asset 98
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Nominations are open for the 2023 MCV/DEVELOP Awards!

Game Development News

Let us know who is most deserving of an MCV/DEVELOP Award in this 25th anniversary year of celebrating the art and business of UK game development.

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Release candidate: Godot 4.0 RC 5

Mircosoft Game Dev

Three RCs in a row! Yesterday's build introduced a GDScript regression, so here's a new release candidate to fix that.

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Jo Twist stepping down as CEO of UK video game trade body Ukie

Game Developer

Twist held the position for over a decade.

Games 210
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Project IMP - MMORPG devlog

GameDev.Net

Follow me on the journey of creating an MMORPG. Along the way, I will share my experiences, implementation choices, techniques, decisions, tips and tricks, until the release.

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Best of POLYGON Game Dev Assets By Synty Humble Bundle

Game From Scratch

GameFromScratch.com Best of POLYGON Game Dev Assets By Synty Humble Bundle There is a new Humble Bundle for game developers, the Best of POLYGON Game Dev Assets by Synty bundle. This is a huge collection of low polygon art style 3D models in Unreal, Unity and Source (generally FBX) formats, meaning you can use them in Godot, O3DE or any other … Best of POLYGON Game Dev Assets By Synty Humble Bundle Read More The post Best of POLYGON Game Dev Assets By Synty Humble Bundle appeared first on

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The next generation of VR gaming on PS5

Unity Blog

PlayStation® VR2 is now available. Learn how to use Unity to build for this next-gen VR platform.

Games 130
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Behaviour Interactive has acquired UK game developer SockMonkey Studios

Game Development News

Studios 98
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Float Compression 6: Filtering Optimization

The Astronauts

Introduction and index of this series is here. Several posts ago we learned that filtering the data can make it more compressible. Out of several simple filters that I tried, “reorder data items byte-wise and delta encode that” was the most effective at improving compression ratio. That’s all nice and good, but the filtering has a cost to it.

Data 98
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Sony exec says Hollywood is turning to games in search of originality

Game Developer

Sony Pictures senior VP of virtual reality Jake Zim has a functional (if slightly ruthless) theory about why Hollywood is putting effort into video game adaptations.

Games 246
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Tiny Gears - Small Mechanism Sound Effects - Bluezone Corporation

GameDev.Net

Download ' Tiny Gears - Small Mechanism Sound Effects ' and get highly detailed, high-definition clicks, clanks, and mechanical sequences for video editing, game development, and content creation. Designed with surgical precision, this sound pack delivers sequences of rotating gears and miniature mechanisms.

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Exporting from Unreal Engine to Godot, Unity or Blender

Game From Scratch

GameFromScratch.com Exporting from Unreal Engine to Godot, Unity or Blender Perhaps you are coveting recent Unreal Engine Humble Bundles or have been hoarding the free monthly assets, today we will show you how to export from Unreal Engine 5.1 to the Unity or Godot game engines, or even to Blender. There are multiple ways to export from Unreal Engine to … Exporting from Unreal Engine to Godot, Unity or Blender Read More The post Exporting from Unreal Engine to Godot, Unity or Blender appea

Engine 98
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Inclusion starts here: Why a year spent supporting representation was the best of my career (so far)

Unity Blog

Spurred by a Unity-funded grant, Senior Solutions Engineer Krystal Cooper shares her path to becoming the first Expert in Residence (EIR) in Atlanta and launching a pilot program aimed at serving underrepresented creators from within Historically Black Colleges and Universities (HBCUs) and Minority Serving Institutions (MSIs).

Engine 101
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When We Made… A Little to the Left

Game Development News

Puzzle 133
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How to Embed Files in Your C++ Project

That One Game Dev

In this article I am going to explore a way that you can use to embed files in your C++ project. Check out how you can do that too! The post How to Embed Files in Your C++ Project appeared first on That One Game Dev.

Dev 98
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Baldur's Gate 3 in limbo on Xbox because of "technical issues"

Game Developer

Production challenges, not exclusivity deals, are currently preventing Larian from confirming the RPG will be heading to Xbox Series X | S.

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Recent trends in Enterprise App Development you need to know

GameDev.Net

If you have a Windows server, you can configure the 2fa platform so that it can validate your users’ RSA tokens. This is a great way to leverage both SecureAuth OATH soft tokens and RSA hard tokens through the same interface.

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Flax Engine 1.5 Released

Game From Scratch

GameFromScratch.com Flax Engine 1.5 Released The cross platform source available 3D game engine Flax Engine just released version 1.5. This is a fairly significant upgrade on the Flax Game Engine, which released v1.0 back in December 2020. The engine has come a long way in a short period of time. The 1.5 release adds networking … Flax Engine 1.5 Released Read More The post Flax Engine 1.5 Released appeared first on GameFromScratch.com.

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4 success stories from indie devs who saved time and money with assets

Unity Blog

While the list of indie studios building with assets from the Unity Asset Store grows by the day, here are four stories to inspire you in your quest to build your dream game.

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What independent means to Private Division: Michael Worosz and Blake Rochkind on five years of Private Division and what’s next

Game Development News

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Navigating the Complexities of Game Porting

Starloop Studios

The complexity of porting games is often overlooked and considered to be a simple case of bundling a game together and making it available on other platforms. The reality of porting games is that it’s a significantly more complicated process than it seems, especially seeing as every platform has its intricacies to navigate. To overcome [.

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Nintendo confirms it won't be at E3 2023

Game Developer

The reborn E3 won't have Nintendo in its lineup when it returns in June.

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How to become a 3D visualization artist | Architecture visualization

CG Spectrum

3D visualization artists are helping creators envision and plan projects before they go into production, streamlining workflows and saving businesses time and money. Jobs in 3D visualization are growing in demand across numerous industries, including architecture, film and games, and product design, as a result. And with the advancements in and democratization of relevant software and technology, it's easier than ever before to become a visualization artist!

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Aseprite Importer for Unity

Game From Scratch

GameFromScratch.com Aseprite Importer for Unity The Unity just got an importer for the popular Aseprite pixel editor’s file format, ase. Aseprite is a long running and very popular sprite editing package (we first covered all the way in 2017). It is available for a relatively low price of $20, although it’s possible to get it … Aseprite Importer for Unity Read More The post Aseprite Importer for Unity appeared first on GameFromScratch.com.

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Finding the right mobile game monetization partner

Unity Blog

This article is a recap of Monetization that grows with you , a Pocket Gamer Connects session presented by Andrew Brock, senior director of product management at Unity. Discover tips to help you find the right monetization partner for your games business.