Sat.Mar 17, 2018 - Fri.Mar 23, 2018

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How to Choose & Use a Board Game Marketing Strategy that Works

Brand Game Development

Welcome to the third unit of Start to Finish: Publish and Sell Your First Board Game. First came Game Development 101 and then came Designing & Developing Your Game. I’ve been slowly unfurling this long, long, long series of blog posts with wonderful collaborators and I have had an absolutely wonderful time. That’s why I’m especially excited to introduce you to unit 3: Marketing & Promoting Your Game.

Games 130
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GLES2 and GDNative, progress report #3

Mircosoft Game Dev

Introduction. Another month, another progress report! This time with the early beginnings of 3D rendering in GLES2 and some GDNative ecosystem updates. Roadmap. Done February 2018. meet with other developers at FOSDEM and GodotCon. 2D rendering stabilized. 2D engine merged into master branch. NativeScript 1.1 extension. Rust binding guidance. 3D viewport drawing. mesh loading. basic mesh drawing.

Mesh 52
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Time to get Serious

Grumpy Gamer

I got some new D&D dice. Things are starting to heat up in my group and it's time to stop screwing around.

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Sketchfab integrates with Godot

Mircosoft Game Dev

Sketchfab is a well-known site where you can browse a big library of 3D models and download them for use in your own projects. Many of them are free, covered by open licenses. They have just announced their download API ( announcement ), which allows third-parties to integrate with it, giving any application access to hundreds of thousands of models in glTF, a standard format that many tools, Godot included, understand.

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MISSING

Grumpy Gamer

My new favorite YouTube Channel.

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Combat

Grumpy Gamer

Does anyone out there have any good examples of top-down action/RPG games that have nice feeling combat? Preferably using pixel art and keyboard only. The combat in Nuclear Throne feels really nice, but like so many games out there, they use a combination of mouse and keyboard (keyboard to move, mouse to attack). I'm trying to do the whole game with just keyboard (don't ask, it's just a requirement of mine).

Pixel 52