Dev snapshot: Godot 3.1 beta 6
Mircosoft Game Dev
FEBRUARY 21, 2019
As bugfixing is going at a steady pace towards Godot 3.1 stable, we plan to release beta builds frequently to have broad testing on the latest fixes and spot any regression. So we're now publishing Godot 3.1 beta 6 with close to 150 commits made since beta 5 a few days ago. See the changes between 3.1 beta 5 and 3.1 beta 6. This beta is built from commit 30a4723.
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