Dev snapshot: Godot 3.1 beta 10
Mircosoft Game Dev
MARCH 1, 2019
As bugfixing is going at a steady pace towards Godot 3.1 stable, we plan to release beta builds frequently to have broad testing on the latest fixes and spot any regression. So we're now publishing Godot 3.1 beta 10 with 70 commits made since beta 9 a few days ago. See the changes between 3.1 beta 9 and 3.1 beta 10. This beta is built from commit e930fb9.
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