Sat.Jul 08, 2017 - Fri.Jul 14, 2017

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Art for Art’s Sake…Sometimes It’s Not Just Business

Brand Game Development

Dev Diary posts are made to teach game development through specific examples from my latest project: Highways & Byways. Just here for Highways & Byways updates? Click here – it will take you right to the updates at the bottom of the page. I talk a lot about the business side of board game creation. So much of success in this industry is based upon your abilities as a project manager, marketer, promoter, and accountant.

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Beta release for Python support

Mircosoft Game Dev

This is a guest post by Emmanuel Leblond (touilleMan), a Godot contributor and Python lover who develops a GDNative interface to use Python 3 as alternative scripting language in Godot. To answer the obligatory question: yes, the plan is still to ship Godot 3.0 with GDScript, VisualScript and C# support. Python support should also be ready by then and usable plug 'n play thanks to GDNative; its main advantage compared to the Python-like GDScript will be the access to the whole Python ecosystem.

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