Sat.Aug 05, 2017 - Fri.Aug 11, 2017

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How to make your dream game, publish it and not die in the process

Mircosoft Game Dev

Motivation. Today I'm reinstalling my development computer, so I can't do much programming. Compiling Godot takes increasingly more time, so I guess a new setup is one more way to accelerate Godot development. The motivation for this article is that many devs asked me to write it for a long time. Despite being the lead developer of Godot, I have almost 20 years of experience developing and shipping games, and a decade of experience as technical consultant.

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The Art of the Play Test: Designing Tests and Keeping Records

Brand Game Development

Board game development is incredibly iterative by nature. As a neophyte developer, you may go into a project with a clear idea of what your game is going to be like only to find that your ideas don’t work at all and that your failures have opened a whole new path for you. This is super common. The meandering, wild, iterative nature of game development is why I liken it to a journey.

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Support Godot on Patreon! Let's make the best game engine ever, together!

Mircosoft Game Dev

Godot is now on Patreon! We are launching a Patreon site to help fund Godot development. Help us develop Godot better and faster by becoming our Patron!

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8 Signs Your Game is Ready for Blind Play-Testing

Brand Game Development

Dev Diary posts are made to teach game development through specific examples from my latest project: Highways & Byways. Just here for Highway s & Byways updates? Click here – it will take you right to the updates at the bottom of the page. Play-testing has been really high up on my radar for the last couple of weeks. Between 7 Subtle Player Behaviors You Should Notice When Play-Testing and The Art of the Play Test: Designing Tests and Keeping Records , you might think that’s

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