Sat.Oct 28, 2017 - Fri.Nov 03, 2017

article thumbnail

Performing a Board Game Autopsy: Learning from Your Mistakes

Brand Game Development

Few words carry the emotional weight that “autopsy” does. It’s a morbid term associated with an analysis of what we’re all afraid of deep down. In a business context, autopsies don’t help us diagnose death, but rather failure. It is a way of helping us learn from our mistakes and adjust our behavior accordingly. A business autopsy is when you use evidence to determine why and how a project failed.

Games 130
article thumbnail

Dev snapshot: Godot 3.0 alpha 2

Mircosoft Game Dev

A little treat (or is it a trick?) for our community on this Halloween eve: Godot 3.0 alpha 2 is out, ready for your testing! It's already been 3 months since our previous official development snapshot , and lots of bugs have been fixed, making us one big step closer to the final 3.0 stable release. It's also the first build to include the long awaited support for the C# programming language using Mono !

Alpha 52
Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

Trending Sources

article thumbnail

Get ready for the GitHub Game Off with Godot

Mircosoft Game Dev

GitHub has announced the 5 th edition of its Game Off game jam, hosted on itch.io from November 1 st to December 1 st 2017. The main feature of Game Off is its focus on free and open source tools for game development, and this is obviously something that we consider highly in the Godot Engine community, as a fully libre 2D and 3D game engine. We encourage all existing and aspiring game developers to participate in this jam using our current stable release Godot 2.1.4.

article thumbnail

16 Mistakes I Made on My First Game & How You Can Avoid Them

Brand Game Development

Dev Diary posts are made to teach game development through specific examples from my latest project: Highways & Byways. Just here for Highway s & Byways updates? Click here. This week, in the spirit of Halloween, I wrote Performing a Board Game Autopsy: Learning from Your Mistakes. The analogy is morbid, but the concept is simple. If you spend time analyzing your failures, you can pick out specific things that you can do better next time.

Join the IGDA Community