Dev snapshot: Godot 3.1 beta 4
Mircosoft Game Dev
FEBRUARY 12, 2019
The last couple of weeks have been busy, as many core developers were meeting in Brussels for the Godot Sprint, FOSDEM and GodotCon. We'll post an update about what we did there and some of the topics discussed in coming days, stay tuned! Nevertheless, other contributors have kept working in the meantime, and some of the Godot Sprint attendees also did some welcome bugfixing, so we have enough content for a new beta 4 build.
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