Sat.Oct 02, 2021 - Fri.Oct 08, 2021

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Old World Designer Notes #10: Diplomacy

Designer Notes

The following is an excerpt from the Designer Notes for Old World. The game, a historical 4X set in classical antiquity, released on July 1, 2021, and is available for purchase here. Some mistakes are inevitable because the idea behind them is so hard to resist. When tasked with improving diplomacy in Civ 3 – and not just in comparison to Civ 2 but to Alpha Centauri as well – the most obvious decision was to add a bargaining table, where players can customize their deals as much as d

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“Progress:” When the Underdog Isn’t Anymore

Game Industry News

HERE THERE BE SPOILERS. I do realize that a new Lower Decks episode aired today, but due to circumstances beyond my control, I won’t be able to cover it. As a result, we’re dipping back into DS9 , and we’ll go back to Lower Decks next week, though we’ll be a week behind from here on out. Season one of DS9 spends a fair amount of time exploring Major Kira’s struggles with being on the other side of the power divide.

Build 52
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Dev snapshot: Godot 3.4 beta 6

Mircosoft Game Dev

The upcoming Godot 3.4 release will provide a number of new features which have been backported from the 4.0 development branch (see our release policy for details on the various Godot versions). This beta 6 build provides additional features and fixes to bugs reported against previous builds. If you already reviewed the changelog for the previous beta, you can skip right to the differences between beta 5 and beta 6.

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Monumental beauty: Denis Villeneuve

Filmustage

The long-awaited adaptation of Frank Herbert's legendary novel "Dune" is raging in cinemas. There have been many attempts to adapt this science fiction epic and we've even written a separate blog about one of them - Сonquering the "Dune": a masterpiece that is not destined to appear - but this time Denis Villeneuve has taken on the film and so far it looks as if he's done his job admirably.

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Wolfire Monthly Update - October 2021

Wolffire Blog

Low Light Combat. In July we dropped our brand new multiplayer experience Low Light Combat. For those who don’t know, Low Light Combat is a reimagining of a Jam game we made in 2013. The new LLC is a completely free multiplayer shooter that uses light and time to create tense and fast paced battles. The game was created in a month using the beta of Unreal Engine 5.

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Video Game Tuesday: FFXIV’s Sage Job Icon

Game Industry News

Hey all I’m back with an oddball topic for this week’s Video Game Tuesday. It’s all about FFXIV’s Sage Job Icon! Huh?: So for those unaware Final Fantasy XIV has an upcoming expansion coming very soon that introduces two new Jobs (Classes in other MMOs) Reaper, a melee DPS Job, and Sage, a Healer Job, the first since Heavensward added Astrologian.

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BGP October Update: Now on GameJolt!

Yotes Games

BGP just got a second home over on GameJolt! Give it a look, play the newest October build, and maybe even join our little community forming over there. And if you wanna see what's new, just check out the patch notes on the latest build below! See More ».

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Top 10 GameDev Channels in 2021

Mnenad

watch on YouTube. Do you want to make games? In this video I present you my personal, updated Top 10 YouTube game development channels from which I learned the needed skills and got the motivation and inspiration to become a indie game dev!   Join the Discord. 🌟🌟🌟🌟🌟 TOP 10. 1:  Unity. 2:  Thomas Brush. 3:  Turbo Makes Games. 4:  Gabriel Aguiar Prod. 5:  TheKiwiCoder. 6:  Info Gamer. 7:  Ask GameDev. 8:  Game Mak

Indy 52
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Favorite Puzzle

Grumpy Gamer

Chatting with a game designer friend the other day and we were bemoaning the state of adventure game puzzles and it got us talking. So I was wondering what is your favorite puzzle in Thimbleweed Park, Maniac Mansion, Monkey Island or any other classic point-and-click game? Do you like head scratchers? What makes a puzzle good? What makes a puzzle hard?

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