Sat.Apr 16, 2022 - Fri.Apr 22, 2022

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Overgrowth Open Source Announcement

Wolffire Blog

Open Source. We have worked on Overgrowth for 14 years. It is our longest running, ongoing project, and a massive reason why we have continued to work on the game is the fantastic fan response and following. Not only have people all over the globe continued to play and enjoy Overgrowth for years, but the community has had an enormous impact on the project as well.

Code 59
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Lazy Game Dev Kidnaps Brackeys

Awesome Tuts

Recently I promoted my Lazy Game Dev product and this is one of the emails I wrote for the promotion. A lot of people found it funny so I’m sharing it here for some entertainment. The email starts below the line. Just FYI the coupon code is expired. It’s the end of 2012 in Copenhagen city. A young, insignificant game dev named Asbjørn Thirslund is hurrying home to create his first tutorial for a YT channel he just started called Brackeys.

Dev 52
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Going Mobile

The Art of the Game

Since I’m pretty much dedicated to being a game dev; I’ve realized that its a HUGE undertaking that can’t be done by one man alone. you spin me right round. Well. I *could* do it all myself, but my kids’d be graduating college and starting families of their own by the time I got anything finished. So I need ducats. Big time. So, I started to pursue funding – except to no one’s surprise; people just don’t hand out checks to random people saying, ‘Go

Mobile 52
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How to make a Boom: Michael Bay

Filmustage

Give Michael Bay a bag of money to make a movie and he'll make several times as much. An action movie fanatic, a film critics' "favourite" and simply one of the highest-grossing directors of our time. Today we want to tell you about the controversial, but very interesting figure of Michael Bay. Disclaimer: our blog has no academic purpose behind it, because we are viewers just like you.

Film 52
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Top GBA Games by Nintendo (2023 Update)

Game Designing

When the Nintendo GameBoy was first released in 1989, it was a revolution in personal gaming. Up until that time, avid gamers were essentially stuck with their systems that needed to be plugged into a TV. Then, the GameBoy changed everything. Other handheld game systems came out around the same time, including Sega Game Gear, NEC TurboExpress, and the Atari Lynx.

Games 52
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Why I still use Unity

Radiator Blog

There's been some game dev twittering about Unity vs. Unreal lately. Why use Unity when Unreal is better? The basic consensus is that Unity's advantages have been crumbling for years, and its attempt to challenge Unreal on high-end graphics has meant neglect everywhere else. But if you want high-end then UE5 Nanite / Lumen is light years beyond Unity HDRP anyway?

Engine 40
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How to Use Unity Cinemachine Virtual Cameras

Game Designing

Coding camera angles for games and animation has been a pain … Until now. Before Unity Cinemachine, camera movement needed to be directly keyframed or, using code, had to be carefully scripted. What Is Unity Cinemachine? In short, Unity Cinemachine opens up an entirely new world of opportunities for animation, game design and development, and directors working with virtual cameras.