Sat.Apr 25, 2020 - Fri.May 01, 2020

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6 Ways to Find Play-Testers for Your New Board Game

Brand Game Development

Play-testing is the most important part of board game design. It’s how you turn rough, raw ideas into polished, ready-to-play games. It’s also brutally difficult. Play-testing is a labor of love, and sometimes it’s hard to even find play-testers in the first place! This is a follow-up on last week’s post, How to Turn Your Ideas Into Reality.

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What's Hiding In Your Unity Asset Bundles?

The GameDev Guru

Did you know Unity can silently duplicate your assets in your bundles? Avoid this and wasting more money in CDNs with the Unity Asset Bundle Browser.

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Vulkan progress report #7

Mircosoft Game Dev

It's been three months since a Vulkan progress report! I know you guys missed them, so I made sure to work extra hard to have something nice to make up. It feels great to be back to doing graphics programming after two months refactoring the core engine. So, here are the things that were worked on during April 2020! See other articles in this Godot 4.0 Vulkan series: Vulkan progress report #1.

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F2P Games Services: Q&A with Beamable CEO

Deconstructor of Fun

This analysis is a part of Deconstructor of Fun’s Digest newsletter. You can sign up to the newsletter at the bottom of this text. Games services providers have evolved along with the games industry. Today, especially on the mobile gaming side, the market has matured over the past 10 years with many of the key vendor categories having well entrenched and well capitalized players.

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Visualising Complex Systems

Sky Betting and Gaming Technology

It’s common practice to collect a multitude of metrics from our builds, tests, releases and running applications. Typically we use dashboard tools to visualise these metrics creating a plethora of interrelated graphs and charts to enable us to quickly review performance, spot anomalies and monitor the health of our system components. Although we may have detailed knowledge of individual components of the system, can dashboards alone give us the ability to understand how those components and the

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