Sat.Jul 29, 2017 - Fri.Aug 04, 2017

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7 Subtle Player Behaviors You Should Notice When Play-Testing

Brand Game Development

Dev Diary posts are made to teach game development through specific examples from my latest project: Highways & Byways. Just here for Highway s & Byways updates? Click here – it will take you right to the updates at the bottom of the page. I have play-testing on the brain. In the wee hours of the morning last Friday night, James Masino delivered the first serious draft of Highways & Byways board art.

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Why we should all support glTF 2.0 as THE standard asset exchange format for game engines

Mircosoft Game Dev

Introducing glTF 2.0. glTF 2.0 was introduced two months ago by Khronos , the body behind Vulkan and OpenGL. Today, this format was added to Godot, which now supports the full specification. The reasoning behind this late feature addition is that, now that we released 3.0 alpha1, users need more content to test with the new 3D engine. Sites like Sketchfab provide plenty of PBR-ready assets for downloading, and plugins that export scenes from other popular game engines to this format.