Sat.Feb 13, 2016 - Fri.Feb 19, 2016

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Codex: Necromancy spec

Sirlin

Garth Torken’s tinkering with anatomy led him to discover some disturbingly dark powers. He is now the Necromancy hero of the Blackhand Scourge. Torken’s experiments with human cadavers are where a lot of his skill comes from. Although he later moved on to raise the dead of other species, he’s most at home with an army of human skeletons. Here is his hero card: Without even spending a card, he can create a new Skeleton token every turn.

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Open source Godot gets two years old!

Mircosoft Game Dev

On a day like today, two years ago Godot was open sourced. If you compare the current version with what was available back then, the difference is like night and day. I think it's safe to say that, as an OSS project it improved several times faster (and became several times more awesome) than when it was a closed in-house engine. This is in large part because there are now several more developers working on it, but the main reason behind this large improvement is because the community feedback h

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Kill Zone And Bladestorm

Tom Francis

I took on a ‘Very Difficult’ mission in XCOM 2 earlier, to protect some device from attacking aliens. I was determined to do it because the reward was a Scientist, and they’ve been impossibly rare in my campaign so far. We immediately ran into two groups of very tough enemies, and though we had good position and lots of explosives, some unseen, extremely powerful enemy was attacking the objective every turn while we fought.

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Codex: Disease spec

Sirlin

The Disease spec of the Blackhand Scourge faction belongs to Orpal Gloor. He’s surrounded by a creeping death, and even being near him makes most beings uneasy. The Shadow Plague in the Dreadlands is his invention. The power of Disease is to wear down your enemies. Battles against the Disease spec often involve fewer units than usual, because it’s hard to even keep things alive around the Plague Lord.

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Raw Game Design, Ep15: Quest Mode in Fantasy Strike

Sirlin

I have a free podcast series on game design, here. I also have a second podcast that's just for my Patreon supporters. I just wanted to mention the latest episode of that is up for patrons at the $10+ tier. (All previous episodes of the series are there too.) In this latest Raw Game Design episode, I discuss how we might use advanced AIs in the Fantasy Strike fighting game, if we had access to some pretty great AI tech.

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Codex: Truth spec

Sirlin

Sirus Quince is the Chief Magistrate of Flagstone. They say he speaks the truth and is loved by all. He’s a popular and successful politician, though all of his power is actually from lies and illusion. In his younger years, he was a lawyer who faced DeGrey in court. Now the court is in his pocket and he's taken the highest office in the land. Here is the Truth hero: Quince has a lot going on.

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Codex: Demonology spec

Sirlin

North of the realm, a shadowy presence has festered and spread across the Dreadlands. The Blackhand Scourge proliferates plague and death wherever they go. They raise the bones of the dead to serve them. Their power has increased tenfold since their leader Vandy Anadrose—now known as The Queen of Demons—made a pact with nefarious, otherworldly beings who seem to serve her for the moment.