Sat.Feb 25, 2017 - Fri.Mar 03, 2017

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3 More Rude Awakenings I Had Starting a Board Game Business

Brand Game Development

I’ve written before about some of the rude awakenings I experienced when starting a board game business. So many of our sorrows are born of the disparities between our expectations and reality. It’s my hope that by spelling out the specific things that happened to me, I can prevent you from being surprised and disappointed by some of the harsh realities of game development.

Games 130
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Morphblade Is Out!

Tom Francis

This is the game I started last year, when I needed a break from Heat Signature, and I’ve continued to tinker with it on the odd weekend or evening. It’s crystallised into something I really enjoy playing, so I asked testers what they thought it was worth. The average answer was $5, so $5 it is! It’s out now on Steam, for Windows. Morphblade was heavily inspired by Imbroglio , so I asked Michael Brough’s permission before developing and selling it, and he was kind enough

Bug 40
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It’s Your Turn

Brand Game Development

The world belongs to those who take responsibility. Don’t be afraid to work on a pioneering, strange new project where the expected outcome is unknown. Life is about experimentation and trying new things. Need help on your board game? Join my community of over 2,000 game developers, artists, and passionate creators. Every once in a while, an opportunity will come to you.

Dev 130